OpenRA: Command & Conquer On Linux, Powered By Mono
Written by Michael Larabel in Gaming on 25 December 2012 at 01:50 AM EST. Add A Comment
Another open-source game engine project similar in nature to Prequengine, OpenMW, and GemRB. OpenRA sets to remake bring Command and Conquer: Red Alert and other early Westwood real-time strategy games to Linux on an open-source engine.

A new OpenRA release was tagged recently, 20121019, which brings Dune 2000 mod support, dedicated server handling, UPnP support for multi-player, improved logic, new map editor tiles, four new RA units, new community made RA maps, RA balance changes, and much more.

This open-source RedAlert engine implementation currently supports Command & Conquer and Red Alert. Interestingly, OpenRA is implemented in C# using .NET/Mono and OpenGL. This Mono-based engine allows for native support on Windows, Linux, and Mac OS X.

This new release of the GPLv3-licensed engine comes six months after its earlier release. More details can be learned at the OpenRA project site.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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