1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Alien Arena Reloaded - Renderer Improvements, Etc

Gaming

Published on 06 July 2012 11:14 AM EDT
Written by Michael Larabel in Gaming
16 Comments

At the end of June I mentioned Alien Arena: Reloaded would be released next week. Today in fact that was made a reality with the release of this open-source CRX-engine-powered game.

The features that the game developers are advertising for this open-source first person shooter update include:

- Many new rendering features
- Twelve new/rebuilt levels
- Two new player characters, the Overlord and Warrior
- Brand new "super" weapon, the Minderaser
- Improved antilag code
- "Simple" items rendering option
- Improved and expanded movement
- Improved Bot AI, particulary with CTF
- New music, and music "shifts" in game situations
- Variety of bug fixes and code cleansing

Some of the rendering improvements for this deathmatch-style game include sub-surface light scattering, rim lighting, new liquid effects, smoother transition of lighting of meshes, chained particle effects, MD2/IQM rendering optimizations, optimized shadow rendering, and improved LOD scaling.

This open-source multi-player game can be found from the project's web-site. Embedded below is the trailer for Alien Arena: Reloaded.

If you're looking for an open-source game that's really looking to advance the quality of these free software games, check out Unvanquished.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Articles & Reviews
  1. OS X 10.10 vs. Ubuntu 15.04 vs. Fedora 21 Tests: Linux Sweeps The Board
  2. The New Place Where Linux Code Is Constantly Being Benchmarked
  3. 18-GPU NVIDIA/AMD Linux Comparison Of BioShock: Infinite
  4. Phoronix Test Suite 5.6 Adds New Phoromatic Enterprise Benchmarking Features
  5. OpenGL Threaded Optimizations Responsible For NVIDIA's Faster Performance?
  6. Big Graphics Card Comparison Of Metro Redux Games On Linux
Latest Linux News
  1. Git 2.4.0-rc0 Does A Ton Of Polishing
  2. The Most Common, Annoying Issue When Benchmarking Ubuntu On Many Systems
  3. Mesa Is At Nearly 1,500 Commits This Year
  4. Gestures & Other GTK3 Features For LibreOffice
  5. It's Now Easier To Try PHP 7 On Fedora & RHEL
  6. BQ Is Cleaning Up Their Aquaris E4.5 Ubuntu Kernel
  7. Allwinner Continues Jerking Around The Open-Source Community
  8. NVIDIA Linux 349.12 Beta Has Improved G-SYNC & VDPAU Features
  9. Canonical Just Made It Even Easier To Benchmark Ubuntu Linux In The Cloud
  10. NVIDIA GeForce GTX TITAN X Linux Testing Time
Most Viewed News This Week
  1. Introducing The Library Operating System For Linux
  2. AMD Is Hiring Two More Open-Source Linux GPU Driver Developers
  3. New SecureBoot Concerns Arise With Windows 10
  4. GNOME Shell & Mutter 3.16.0 Released
  5. GNU Nano 2.4.0 Brings Complete Undo System, Linter Support & More
  6. Systemd Change Allows For Stateless Systems With Tmpfs
  7. GCC 5 Compiler Is Getting Close To Being Released
  8. Red Hat Is Rolling Out A VirtIO DRM/KMS GPU Driver