1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking Benchmarking Platform
Phoromatic Test Orchestration

Torque 3D Game Engine Going Open-Source

Gaming

Published on 10 September 2012 02:38 PM EDT
Written by Michael Larabel in Gaming
40 Comments

Torque 3D, the game engine that's been in development for more than one decade and premiered with the Tribes 2 game in 2001, is being released as open-source by GarageGames.

GarageGames is going to be releasing the Torque Game Engine under an MIT license. The company claims, "Torque 3D as the best open source game technology in the world. Once again, GarageGames will be changing game development."

The Torque Game Engine is already supported on Linux along with Mac OS X and Windows. Aside from the Tribes 2 launch title for the game engine, it's also powered a vast variety of other games like Frozen Synapse, Blockland, and even Wildlife Tycoon: Venture Africa.

GarageGames describes their premiere 3D game engine as, "Torque 3D is the best full source, low cost solution out there. It is also our flagship engine built on the core strengths of our Front Line Award-winning Torque Game Engine Advanced. Torque 3D has been re-architected for maximum flexibility and performance across a wide-range of hardware. Torque 3D comes equipped with a full suite of tools to allow your team to excel and produce high-quality games and simulations. Torque 3D supports Windows and Browser-based web deployment out of the box."

With the full encode source-code being available under a permissive license, GarageGames will be offering a variety of support / custom engineering / training services as their means of profiting from the open-source code-base. They also have long-term goals to make innovative uses out of this game technology.

As far as what they will be providing, "The complete Torque 3D 1.2 source code, along with the four starting templates, will be included in the GitHub repository. A separate repository for reference documentation will be set up. Other items, such as the FPS Tutorial template, will be part of a separate download to help keep the main repository to a manageable size."

More details can be found from today's press release plus this community blog post. Below is a video demo of Torque 3D.


Torque 3D already had low-price option for indie game developers, but it will be interesting to see if any good projects (with worthwhile art / game assets) are born as a result of this game engine being open-sourced under the MIT license.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Articles & Reviews
  1. Sub-$20 802.11n USB WiFi Adapter That's Linux Friendly
  2. The Lenovo T450s Is Working Beautifully With Linux
  3. Linux 4.0 SSD EXT4 / Btrfs / XFS / F2FS Benchmarks
  4. Linux 4.0 Hard Drive Comparison With Six File-Systems
  5. Lenovo ThinkPad T450s Broadwell Preview
  6. How Open-Source Allowed Valve To Implement VULKAN Much Faster On The Source 2 Engine
Latest Linux News
  1. GCC 5.1 RC2 Arrives, GCC 5.1 Planned For Next Week
  2. F2FS For Linux 4.1 Has New Features & Fixes
  3. Phoronix Server Upgrade This Weekend: Dual Haswell Xeons, 96GB DDR4
  4. Google's Experimental QUIC Transport Protocol Is Showing Promise
  5. Red Hat Joins Khronos, The Group Behind OpenGL & Vulkan
  6. NetworkManager Drops WiMAX Support
  7. Wine 1.7.41 Works More On Kernel Job Objects, MSI Patches
  8. Linux 4.1 Has Improvements For The Multi-Queue Block Layer
  9. X.Org Looks To Have Six Summer Projects
  10. DragonFlyBSD Pulls In GCC 5 Compiler
Most Viewed News This Week
  1. Nouveau: NVIDIA's New Hardware Is "VERY Open-Source Unfriendly"
  2. Linux 4.0 Kernel Released
  3. Microsoft Announces An LLVM-Based Compiler For .NET
  4. Linux 4.1 Brings Many Potentially Risky x86/ASM Changes
  5. Encryption Support For EXT4
  6. VirtualBox 5.0 Beta 2 Released
  7. Mozilla Start Drafting Plans To Deprecate Insecure HTTP
  8. Elementary OS 0.3 "Freya" Now Available