1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

The GPL-Licensed Half-Life Engine Is Still Going

Gaming

Published on 07 September 2012 09:40 AM EDT
Written by Michael Larabel in Gaming
7 Comments

Continuing to advance as an open-source project is a game engine that's written from scratch with an aim of being compatible with the original Half-Life "Gold Source" engine. This GPL-licensed engine is already working with many original Valve games and mods.

A Phoronix reader wrote in this morning to bring up Xash3D, which is self-described as a "Custom Gold Source Engine build from a scratch." The Xash3D engine isn't brand new but has been around for a while now and is continuing to mature -- it should already work for almost any existing single-player Half-Life mod without having any compatibility issues. The multi-player code to the Xash3D engine is also incomplete at the moment.

While retaining compatibility with the original Valve Gold Source Engine, at the same time this new Xash3D engine ups the limits for handling greater 3D, sound, and other assets. Besides upping various limits, there's realistic lighting values on server, improved decal save, entity patch technology, support for various maps, hot resource pre-caching, light-style interpolation, improved model and sprite lighting, and many other features.

The Xash3D engine is similar to similar open-source initiatives for re-implementing game engines as open-source to support assets/games from other companies, like the open-source BioWare games.

The Gold Source Engine, a.k.a. GoldSrc, was the original name for Valve's game engine that was a heavily-modified Quake Engine code-base that powered Half-Life. Gold Source was succeeded by the Source Engine, but not before powering many other post-HL titles like Team Fortress Classic, Counter-Strike, Day of Defeat, and the original Counter-Strike off-shoots.

The latest release of the Xash3D engine is build 2015 and was released back in mid-August while introducing many new features. Xash3D was originally introduced in April of 2011.

More information on the project is available from its ModDB.com page. At the moment the Xash3D engine is primarily targeting Windows support, but with it being GPL-licensed, interested developers could bring the support to Linux. Below is a video demo of Xash3D.


About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. A Walkthrough Of The New 32 System Open-Source Linux Benchmarking Test Farm
  2. Habey MITX-6771: Mini-ITX Board With Quad-Core J1900 Bay Trail
  3. OCZ Vector 150 SSD On Linux
  4. Noctua i4 CPU Cooler: Great For Cooling High-End LGA-2011v3 CPUs
Latest Linux Articles
  1. AMD Kaveri: Open-Source Radeon Gallium3D vs. Catalyst 14.12 Omega Driver
  2. 12-Way AMD Catalyst 14.12 vs. NVIDIA 346 Series Linux GPU Comparison
  3. AMD Catalyst 14.12 Omega Driver Brings Mixed Results For Linux Users
  4. 6-Way Winter 2014 Linux Distribution Comparison
Latest Linux News
  1. Civilization: Beyond Earth Linux GPU/Driver Benchmarks
  2. X.Org Server 1.16.3 Released To Fix Security Issues
  3. Linux 3.19 Merge Window Closes Ahead Of Schedule
  4. MIPS R6 Architecture Now Supported By GCC
  5. LowRISC To Feature Tagged Memory & Minion Cores
  6. Intel Skylake Audio Support For Linux 3.19
  7. After 10+ Years, NetworkManager Reaches v1.0
  8. VDPAU Updated To v0.9
  9. An Open Hardware Random Number Generator Proposed
  10. LLVM 3.6 Will Be Branched Next Month
Latest Forum Discussions
  1. Are there an app using HSA ?
  2. Need some hand holding with upgrading xserver
  3. The New SuperTuxKart Looks Better, But Can Cause GPU/Driver Problems
  4. XLennart: A Game For Systemd Haters With Nothing Better To Do
  5. Updated and Optimized Ubuntu Free Graphics Drivers
  6. Debian init discussion in Phoenix Wright format
  7. FPS capped on Linux (AMD fglrx drivers)
  8. Bench specific mount point