Wine 1.5.12 Carries Direct3D, RandR Improvements

Posted by Michael Larabel on August 31, 2012

Wine 1.5.12 was released today as the latest development snapshot for this open-source project that allows running Windows binaries on Linux and other platforms. There's a few interesting changes to this new release that ends out the month.

The official changes to Wine 1.5.12, which is simply the latest bi-weekly snapshot, include:

- Support for disabling individual joysticks.
- Better support for D3DX9 constant tables.
- Some XRandR improvements.
- Various bug fixes.

The better support for Direct3D 9.x constant tables and RandR (X.Org Resize and Rotate extension) improvements are the interesting changes this time around. D3D constant tables are used for storing Direct3D shader constants and these improvements were contributed by Józef Kucia and
Rico Schüller. The RandR improvements come down to trying for RandR 1.0 if RandR 1.2 support fails and trying harder to get usable RandR screen resources.

More details on Wine 1.5.12 are available from WineHQ.org.

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