1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

PixelLight Open-Source 3D Framework Hits v1.0

Free Software

Published on 24 August 2012 11:55 AM EDT
Written by Michael Larabel in Free Software
2 Comments

After being in development for one decade, the PixelLight cross-platform open-source 3D application framework for use by games, simulators, and other visualization environments has reached version 1.0.

PixelLight allows for applications to visualize any type of 3D scene within an application. PixelLight isn't a 3D engine but a framework to combine different components in a uniform manner while concealing the underlying library/API/OS. PixelLight is written in C++ and uses OpenGL while abstracting out the complexities. PixelLight has also been extended to handle sound, physics, network, and scripting.

Here's some screenshots of PixelLight in action for those interested. Embedded at the end of this article are also some videos made using this multi-platform open-source 3D framework. This open-source project that's been around since 2002 supports Microsoft Windows, Linux, Android, and even experimental support for Maemo 5. Besides desktop OpenGL there's an OpenGL ES 2.0 renderer. Via plug-ins there is also support for Qt, OpenAL, Newton, PhysX, LUA, and much more.

Those wishing to find out more information or to download the cross-platform 3D framework, visit PixelLight.org (at the time of publishing, the project web-site hasn't been updated for the v1.0 final release, but it's available).


Latest Linux Hardware Reviews
  1. Mini-Box M350: A Simple, Affordable Mini-ITX Case
  2. Overclocking The AMD AM1 Athlon & Sempron APUs
  3. AMD Athlon 5350 / 5150 & Sempron 3850 / 2650
  4. Upgraded Kernel & Mesa Yield A Big Boost For Athlon R3 Graphics
Latest Linux Articles
  1. A Quick Look At GCC 4.9 vs. LLVM Clang 3.5
  2. Are AMD Athlon/Sempron APUs Fast Enough For Steam On Linux?
  3. AMD Athlon's R3 Graphics: RadeonSI Gallium3D vs. Catalyst
  4. GCC 4.9 Compiler Optimization Benchmarks For Faster Binaries
Latest Linux News
  1. R600 Gallium3D Disables LLVM Back-End By Default
  2. Fedora 21 Gets GNOME 3.12, PHP 5.6, Mono 3.4
  3. Fedora Workstation Is Making Me Quite Excited
  4. Maynard: A Lightweight Wayland Desktop
  5. Chromium Browser Going Through Growing Pains In Ubuntu 14.04
  6. KDE 4.13 Is Being Released Today With New Features
  7. Trying Out Radeon R9 290 Graphics On Open-Source
  8. Intel Broadwell GT3 Graphics Have Dual BSD Rings
  9. Early Linux 3.15 Benchmarks Of Intel Core i7 + Radeon
  10. Red Hat Releases Its RHEL 7 Release Candidate
  11. New Features Coming To Xubuntu 14.04 LTS
  12. NVIDIA Officially Releases CUDA 6
Latest Forum Discussions
  1. The GNOME Foundation Is Running Short On Money
  2. Linux Kernel Developers Fed Up With Ridiculous Bugs In Systemd
  3. Change installation destination from home directory
  4. After Jack Keane, RuseSoft will briing Ankh 3 to Linux through Desura
  5. Bye bye BSD, Hello Linux: A Sys Admin's Story
  6. New tool for undervolt/overclock AMD K8L and K10 processors
  7. How to enable opengl 3.3 on r9 270?
  8. R290x sound problems