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COGL 1.11.2 Supports SDL2, Betters GLES 2.0, Fixes Bugs

Free Software

Published on 20 August 2012 07:40 AM EDT
Written by Michael Larabel in Free Software
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Cogl, the direct-state 3D graphics API spawned out of the Clutter tool-kit project, has seen its first development release for the forthcoming Cogl 1.12. Many changes are introduced in this new development build.

Among the work found in Cogl 1.11.2 since the stable Cogl 1.10 release includes various optimizations, support for the WebOS version of SDL with GLES 1.1/2.0 access, documentation updates, GPU architecture detection capabilities, throttling swaps by default, OpenGL ES 2.0 API integration support so that GLES 2.0 code can run within Cogl-based applications, a libcogl-gles2 sub-library, API improvements, support for SDL 2.0, support for resizable on-screen frame-buffers, and support from cogl.conf/environment-variables for disabling specific OpenGL extensions.

More information on the Cogl 1.11.2 development release is available from the GNOME announce list.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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