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Intel Announces OpenGL ES 3.0 Plans For Mesa

Intel

Published on 09 August 2012 09:10 AM EDT
Written by Michael Larabel in Intel
2 Comments

Coming out of SIGGRAPH 2012 is a new branch of Mesa from Intel's Open-Source Technology Center that's working on full open-source OpenGL ES 3.0 support for Intel HD hardware.

This OpenGL ES 3.0 branch of Mesa currently has "pre-alpha quality" support for OpenGL ES 3.0 for Intel HD hardware and it won't be merged until after the Mesa 8.1 release. However, Intel hopes to have beta OpenGL ES 3.0 support officially ready and in mainline Mesa for Q1'2013.

Within the GLES 3.0 branch right now there's some missing functionality like no support for the ETC2 texture compression (Ericsson Texture Compression), but Intel developers are working on it for their driver.

This information was confirmed by Ian Romanick on his blog and the OpenGL ES 3.0 code can be found via the GLES3 Mesa branch. Most of this GLES3 code is written by Ian; Nice job!

Too bad there's no secret OpenGL 4.x Mesa branch... For more details see OpenGL 4.3, OpenGL ES 3.0 Specifications Unveiled and OpenGL 4.3 Support Is A Ways Out In Mesa.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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