1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Dante: Open-Source Doom 3

Gaming

Published on 04 August 2012 04:44 PM EDT
Written by Michael Larabel in Gaming
7 Comments

Oliver McFadden has been working on renderer improvements to the open-source id Tech 4 engine for the Doom 3 game. This project is now going under the name Dante.

McFadden, the developer known for being involved in the early days of open-source ATI Linux graphics development with writing the Revenge reverse-engineering utility plus also toyed with the idea of writing his own video BIOS, has been playing with the open-source Doom 3 / id Tech 4 engine code in his spare time.

Back in April I mentioned this graphics expert wrote a new GLSL back-end for Doom 3 and then proceeded to create OpenGL ES 2.0 and EGL support. His OpenGL ES 2.0 and GLSL coding for Doom 3 has been an active project for several months and he's continuing its development now under the Dante name.

"Going forward, the repository will be named "Dante" (based on Dante's Inferno and it's fitting description of the Doom 3 game.) Dante journeyed through Hell, guided by the Roman poet Virgil," he says on his blog.

He's also playing with different shading algorithms and currently soliciting feedback from those on some sample images he put up on his blog. Doom 3 by default uses the Blinn-Phong shading model while he's been playing with the Phong shading model as well as the exponent value.

His open-source Doom 3 code can be found on GitHub.

Separately, another open-source developer recently added Wayland support to Doom 3 for his own open-source Doom 3 fork.

For the upstream ioDoom3 project, there sadly isn't much going on. For the main Git repository there hasn't even been a commit since December of 2011.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Scythe Mugen MAX
  2. Intel Core i7 5960X Haswell-E On Linux
  3. Intel 80GB 530 Series M.2 SSD On Linux
  4. With A New Motherboard, The Core i7 5960X Haswell-E Lights Up
Latest Linux Articles
  1. Intel P-State vs. CPUFreq Benchmarks On The i7-5960X
  2. RadeonSI GLAMOR Benchmarks With X.Org Server 1.16
  3. RadeonSI Gallium3D vs. Catalyst At 4K UHD On Linux
  4. MSAA RadeonSI Gallium3D Performance Preview
Latest Linux News
  1. Ubuntu Touch/Phone Reaches Its First RTM Image
  2. The KMS Mode-Setting Driver Was Imported For X.Org Server 1.17
  3. SNA & UXA Intel Benchmarks With X.Org Server 1.16
  4. Graphics Driver Changes Coming In The Linux 3.18 Kernel
  5. Tropico 5 Being Released For Linux Gamers This Week
  6. Eclipse IDE Starts Firing Up On Wayland's Weston
  7. OpenSUSE Announcement On SUSE's Recent Merger
  8. Valve Begins Publicly Tracking AMD Catalyst Linux Issues
  9. Digia Qt Spinoff Is Called "The Qt Company"
  10. GNOME 3.14 Makes More Progress In Running Natively On Wayland
Latest Forum Discussions
  1. New Group Calls For Boycotting Systemd
  2. Updated and Optimized Ubuntu Free Graphics Drivers
  3. Stop grabbing my keyboard :(
  4. Best Radeon for a Power Mac G5?
  5. New stress testing utility for GPU's
  6. Hd 6850
  7. support for first generation UVD blocks (RV6xx, RS780, RS880 and RV790)
  8. Nvidia joins the ranks of Apple and Microsoft