Wine 1.5.10 Defaults To D3D Off-Screen Rendering

Posted by Michael Larabel on July 31, 2012

Today marks the release of the Wine 1.5.10 development version and among other changes it now defaults to off-screen rendering for Direct3D.

The official features of this new Wine 1.5.10 release include:

- New version of the Gecko engine based on Firefox 14.
- Support for OpenGL in the DIB engine using libOSMesa.
- Off-screen rendering is now the default in Direct3D.
- Some more WMI infrastructure.
- Various bug fixes.

Additional information is available at WineHQ.org. Other Wine 1.5.x series changes are detailed in this listing.

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