1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Ex-NVIDIA Engineer Patent Issue With Open-Source

NVIDIA

Published on 26 July 2012 03:40 PM EDT
Written by Michael Larabel in NVIDIA
17 Comments

An ex-NVIDIA engineer that had a patent concerning high compression rate texture mapping attempted to attack an open-source project for supposedly violating this patent related to software graphics texture compression. The open-source software in question is Crunch and it's written by a Valve Software developer.

Leading up to learning about the Valve Linux SIGGRAPH presentation, a Phoronix reader tipped me off that the presenter, Rich Geldreich of Valve, faced a recent patent battle with a former NVIDIA developer.

Doug Rogers, someone that worked at NVIDIA for nearly a decade within their developer relations group on texture compression tools and other projects, has a patent concerning "High Compression Rate Texture Mapping" and originally he had issue with an open-source program violating this patent of his, which is detailed at USPTO.gov.

The former NVIDIA employee filed a patent violation notice with the Valve Software developer over Crunch, an open-source library for handling DXTc compression. Crunch isn't a commercial project but released under the ZLIB license since last year. Gelreich details the project and the patent violation on his blog.

The good news is that it looks like the ex-NVIDIA engineer has caved under pressure and will grant patent immunity to open-source projects. From Doug's blog, "I have heard you and I am granting the open source community immunity from this patent."

Rich Geldreich is also calling for video card vendors to create new open texture compression formats that are GPU-friendly and easy to use for both compression and decompression. Hopefully if Valve fully gets behind this open-source texture compression/decompression initiative, there will be some progress, but it would still be a ways out and there still will be a lot of software dependent upon S3TC/DXTc.

Going back to my conversations with Gabe Newell when out at Valve's headquarters in April, he found it extremely silly and frustrating (it was news to him when I told him open-source GPU drivers don't have S3TC texture compression support by default due to patent fears) that the open-source graphics drivers were limited by patent fears. It will be interesting to see what else Valve decides to do in this area...

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Even With Re-Clocking, Nouveau Remains Behind NVIDIA's Proprietary Linux Driver
  2. The Power Consumption & Efficiency Of Open-Source GPU Drivers
  3. AMD R600g/RadeonSI Performance On Linux 3.16 With Mesa 10.3-devel
  4. Intel Pentium G3258 On Linux
Latest Linux Articles
  1. AMD Catalyst 14.6 Does Slightly Better With APITest OpenGL Tests
  2. Updated Source Engine Benchmarks On The Latest AMD/NVIDIA Linux Drivers
  3. Nouveau vs. Radeon vs. Intel Tests On Linux 3.16, Mesa 10.3-devel
  4. KVM Benchmarks On Ubuntu 14.10
Latest Linux News
  1. Belkin's WRT54G Router Successor Is Crap On The Software Front So Far
  2. QEMU 2.1 Officially Released
  3. XBMC Is Being Renamed To "Kodi"
  4. SteamOS Beta 126 Better Handles XBMC
  5. Ubuntu 14.10 Alpha 2 Released
  6. KDE 4.14 Release Candidate Ships
  7. Drivers & Drama Dominated Linux Talk In July
  8. Fedora Assembles A Security Team
  9. AMD Launches The A10-7800, The 65 Watt Kaveri
  10. Builder: A New Development IDE Being Built For GNOME
Latest Forum Discussions
  1. AMD Launches The A10-7800, The 65 Watt Kaveri
  2. Grand Theft Auto Running On Direct3D Natively On Linux Shows Gallium3D Potential
  3. Updated and Optimized Ubuntu Free Graphics Drivers
  4. Linus Torvalds On GCC 4.9: Pure & Utter Crap
  5. Updated graphics drivers for Ubuntu 12.04 Precise LTS
  6. Debian + radeonsi
  7. AMD Publishes Open-Source Linux HSA Kernel Driver
  8. Open-source drivers on ATI R7 260X