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Wine 1.5.9 Supports RandR 1.2/1.3, Better HLSL

WINE

Published on 17 July 2012 04:50 PM EDT
Written by Michael Larabel in WINE
6 Comments

There's another Tuesday release of a new Wine development version. This second development release for July brings RandR 1.2/1.3 support plus parser improvements to the HLSL shader compiler.

The official change-log for Wine 1.5.9 from WineHQ.org cites:

- Support for GPOS font tables in Uniscribe.
- Support for XRandr 1.2 and 1.3.
- Parser improvements for the HLSL compiler.
- More key exchange algorithms supported on Mac OS.
- Relay tracing on ARM.
- Various bug fixes.

Support for RandR 1.2/1.3 sticks out plus the parser improvements for the compiler of Microsoft's High Level Shader Language, which is the shader language for Direct3D.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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