Wine 1.5.9 Supports RandR 1.2/1.3, Better HLSL
Written by Michael Larabel in WINE on 17 July 2012 at 04:50 PM EDT. 6 Comments
There's another Tuesday release of a new Wine development version. This second development release for July brings RandR 1.2/1.3 support plus parser improvements to the HLSL shader compiler.

The official change-log for Wine 1.5.9 from cites:

- Support for GPOS font tables in Uniscribe.
- Support for XRandr 1.2 and 1.3.
- Parser improvements for the HLSL compiler.
- More key exchange algorithms supported on Mac OS.
- Relay tracing on ARM.
- Various bug fixes.

Support for RandR 1.2/1.3 sticks out plus the parser improvements for the compiler of Microsoft's High Level Shader Language, which is the shader language for Direct3D.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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