1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

XreaL-ified Enemy Territory Sees Release

Gaming

Published on 18 November 2011 10:54 AM EST
Written by Michael Larabel in Gaming
4 Comments

While the Doom 3 source-code from the id Tech 4 engine is about to be released, there will continue to be some open-source projects basing their work off the already-open id Tech 3 (ioquake3) engine. One of the interesting projects that had a lot of hope for a while but never really got off the ground was the XreaL engine incarnation of id Tech 3, but this month it's finally released a build with its improvements ported to Enemy Territory.

XreaL is an open-source ioquake3 project I first wrote about in 2009 when it was shaping up to be the most advanced open-source game engine. While XreaL is derived from an engine that got its start more than a decade ago with Quake III Arena, the lead developer behind the project made a number of enhancements to make this engine more modern. He wrote a pure GLSL renderer and began to take advantage of OpenGL ES 2.0 and OpenGL 3.x APIs.

The graphics shown by XreaL were quite stunning, but XreaL as a game really never got off the ground since the project lacked artists to come up with interesting game assets, worthwhile game-play, etc. So XreaL basically faded off.

The source-code to id Tech 3 was released in 2005, but last year marked the release of id Software open-sourcing Return to Castle Wolfenstein and Wolfenstein: Enemy Territory. When that happened, XreaL was resurrected and work began to re-base the XreaL changes on the Enemy Territory work.

This allows Doom 3 and Quake 4 maps to be compiled for Enemy Territory, support for dynamic shadows, and various other enhancements. Like XreaL proper, the ET:XreaL project was also not quick to release. The last time I talked about XreaL was this summer when looking at the progress and also talking about a modular rendering system for ioquake3.

What I can finally say today is that a release has been tagged for the Enemy Territory version of XreaaL. It can be fetched from its SourceForge site. ETXreaL-0.3.0-20111110 was tagged last week. The game's read-me file goes through setting up ETXreaL with the Enemy Territory game assets, etc.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. MSI X99S SLI PLUS On Linux
  2. NVIDIA GeForce GTX 970 Offers Great Linux Performance
  3. CompuLab Intense-PC2: An Excellent, Fanless, Mini PC Powered By Intel's i7 Haswell
  4. From The Atom 330 To Haswell ULT: Intel Linux Performance Benchmarks
Latest Linux Articles
  1. Open-Source Radeon 2D Performance Is Better With Ubuntu 14.10
  2. RunAbove: A POWER8 Compute Cloud With Offerings Up To 176 Threads
  3. 6-Way Ubuntu 14.10 Linux Desktop Benchmarks
  4. Ubuntu 14.10 XMir System Compositor Benchmarks
Latest Linux News
  1. Dead Island GOTY Now Available On Linux/SteamOS
  2. Ubuntu 14.04 In The Power8 Cloud From RunAbove
  3. KDE With Theoretical Client-Side Decorations, Windows 10 Influence
  4. Sandusky Lee: Great Cabinets For Storing All Your Computer Gear
  5. Fedora 21 Beta & Final Release Slip Further
  6. Mesa 10.3.2 Has A Couple Bug-Fixes
  7. RadeonSI/R600g HyperZ Support Gets Turned Back On
  8. openSUSE Factory & Tumbleweed Are Merging
  9. More Fedora Delays: Fedora 21 Beta Slips
  10. Mono Brings C# To The Unreal Engine 4
Latest Forum Discussions
  1. Updated and Optimized Ubuntu Free Graphics Drivers
  2. HOPE: The Ease Of Python With The Speed Of C++
  3. Use Ubuntu MATE 14.10 Make it an official distro.
  4. Users/Developers Threatening Fork Of Debian GNU/Linux
  5. Debian Is Back To Discussing Init Systems, Freedom of Choice
  6. AMD Radeon VDPAU Video Performance With Gallium3D
  7. Ubuntu 16.04 Might Be The Distribution's Last 32-Bit Release
  8. Linux hacker compares Solaris kernel code: