1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Particle Code Platform May Go Open-Source

Free Software

Published on 30 October 2011 08:17 AM EDT
Written by Michael Larabel in Free Software
Comment On This Article

Particle Code, a software platform that allows game/application developers to easily target multiple operating systems and mobile devices, may not only be gaining Linux support but could also become an open-source development platform if there's sufficient interest.

Particle Code was acquired a few days back by its competitor, Appcelerator. The acquisition appears to mostly be about picking up the Particle Code engineering talent with their vast experience in making games/applications cross-platform in one pleasant sweep.

However, the Particle SDK beta is coming to an end as a result of being bought out by their competitor. In announcing the acquisition, the Particle Code team mentions, "The Particle platform is and will continue to be completely free to developers, new and old. We may even open source parts of it in the future. Stay tuned."

The Particle Code support team also mentions in their forums, "If we see that many developers are interested in it, there's a good chance we'll open source it."

The Particle Code overview lists the supported target platforms as Apple iOS, Android, Windows Phone 7, HTML5, Adobe Flash, J2SE, BlackBerry, WebOS, J2ME, Symbian, and Windows. Developers can be using a Windows, Mac OS X, or Linux (coming soon) host and be writing their games/applications in Java, ActionScript 3, or C# support is evidently being worked on.

Particle Code works by passing the source-code, assets, and UI layouts to the Particle Engine, which in turn has platform plug-ins and translators. This engine translates the original source and assets into native source-code and components for each targeted platform. This translated-to-native code is then passed to each respective platform's SDK to then produce the native applications and the HTML5 version of the game/app.

The Particle Code platform shares similarities to Google's PlayN project, which is a cross-platform game library that's already free and open-source.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Trying The Configurable 45 Watt TDP With AMD's A10-7800 / A6-7400K
  2. Sumo's Omni Gets Reloaded
  3. AMD A10-7800 & A6-7400K APUs Run Great On Linux
  4. Radeon Gallium3D Is Running Increasingly Well Against AMD's Catalyst Driver
Latest Linux Articles
  1. CPUFreq Scaling Tests With AMD's Kaveri On Linux 3.16
  2. Enabling HyperZ Is Still An Easy Way For Faster RadeonSI Performance
  3. AMD Kaveri: Catalyst vs. RadeonSI Gallium3D On Linux
  4. Linux OpenCL Performance With The Newest AMD & NVIDIA Drivers
Latest Linux News
  1. Qt5 Will Now Support LGPLv3 Modules
  2. Proposed: A Tainted Performance State For The Linux Kernel
  3. Systemd 216 Piles On More Features, Aims For New User-Space VT
  4. Mesa 10.2.6 Has Plenty Of OpenGL Driver Bug Fixes
  5. Wasteland 2 Gets An Official Release Date
  6. Dead Island For Linux Appears Imminent
  7. LXQt 0.8 Is Being Released Soon
  8. Linux 3.17 Lands Memfd, A KDBUS Prerequisite
  9. Humble Jumbo Bundle 2 Shafts Linux Gamers
  10. Ubuntu 14.10's Feature Freeze Is This Wednesday
Latest Forum Discussions
  1. Remote gui not accessible in Phoronix Test Suite 5.2
  2. The dangers of Linux kernel development
  3. Dead Island for Linux (?)
  4. Updated and Optimized Ubuntu Free Graphics Drivers
  5. AMD Offers Mantle For OpenGL-Next, Pushes Mantle To Workstations
  6. Next-Gen OpenGL To Be Announced Next Month
  7. OpenGL 4.5 Released With New Features
  8. Updated graphics drivers for Ubuntu 12.04 Precise LTS