Humble Synapse Bundle Ends With $1.1M USD
Written by Michael Larabel in Gaming on 12 October 2011 at 10:38 PM EDT. 8 Comments
The Humble Frozen Synapse Bundle, whereby gamers can pay what they want for a collection of multi-platform and DRM-free games, has ended this evening. This latest bundle has pulled in over one million dollars from more than two hundred thousand purchases.

Games this time around were Frozen Synapse and SpaceChem, but those contributing more than the floating average also received copies of The Humble Frozenbyte Bundle, which had Trine, Shadowgrounds, Shadowgrounds: Survivor, Splot, and Jack Claw.

The Humble Frozen Synapse Bundle again lasted for the normal fourteen days. During this period, a total of $1,115,330.42 USD was raked in from 231,797 purchases. This puts the average purchase price at just $4.81. When calculating the average price by operating system, the Windows average was at $4.13, the average Mac contribution was $6.96, and this was another bundle where the Linux gamers contributed the most with an average of $9.41. The top contributor paid $4,200 for a single bundle.

The Humble Frozen Synapse Bundle pulling in $1.1M USD in just two weeks might be a nice amount, but Humble Indie Bundle #3 did more than two million dollars during the same length of time. Humble Indie Bundle #2 was also at nearly the two million dollar mark.

The only bundle failing to breach the one million dollar mark was the Frozenbyte Bundle. The problem many gamers had with the bundle this time around was that the only original game was Frozen Synapse and the Frozenbyte games when contributing more money than the floating average, while later on they added SpaceChem. The Frozenbyte games weren't too incredibly popular since Splot is still in development and the Jack Claw game is just an unfinished prototype.

It's likely we'll see the next Humble Indie Bundle before the winter holidays.

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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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