1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Ryan Gordon's MojoShader Sees New Mojo

Gaming

Published on 30 April 2012 08:37 AM EDT
Written by Michael Larabel in Gaming
5 Comments

There's renewed efforts going into MojoShader, the project by Ryan Gordon for dealing with Direct3D HLSL shaders on non-Direct3D non-Windows platforms.

MojoShaders allows converting Direct3D shaders to OpenGL on-the-fly and was developed by Gordon in the process of porting various games to Linux. Among the games using MojoShader is the never-released-for-Linux Unreal Tournament 3, Killing Floor, Unity, Super Meat Boy, Shank, and others. Additional details on MojoShader can be found on the Icculus.org project page.

For the past few months there hasn't been much activity with the MojoShader Mercurial repository, but that has changed in the past two weeks. As can be seen from the web viewer front-end to the MojoShader repository, it goes from no real development in the past 3~4 months and then all of a sudden in the past two weeks to a number of commits by Ryan himself.

Among the work in the past two weeks were some clean-ups, support foe new opcodes, fixes, and other work. Let's hope Ryan's renewed work on MojoShader will be for yet another Linux game port from Windows, but he hasn't said anything at the moment.

Latest Linux Hardware Reviews
  1. Overclocking The AMD AM1 Athlon & Sempron APUs
  2. AMD Athlon 5350 / 5150 & Sempron 3850 / 2650
  3. Upgraded Kernel & Mesa Yield A Big Boost For Athlon R3 Graphics
  4. AMD Athlon 5350 APU On Linux
Latest Linux Articles
  1. A Quick Look At GCC 4.9 vs. LLVM Clang 3.5
  2. Are AMD Athlon/Sempron APUs Fast Enough For Steam On Linux?
  3. AMD Athlon's R3 Graphics: RadeonSI Gallium3D vs. Catalyst
  4. GCC 4.9 Compiler Optimization Benchmarks For Faster Binaries
Latest Linux News
  1. Trying Out Radeon R9 290 Graphics On Open-Source
  2. Intel Broadwell GT3 Graphics Have Dual BSD Rings
  3. Early Linux 3.15 Benchmarks Of Intel Core i7 + Radeon
  4. Red Hat Releases Its RHEL 7 Release Candidate
  5. New Features Coming To Xubuntu 14.04 LTS
  6. NVIDIA Officially Releases CUDA 6
  7. Google Releases An AutoFDO Converter For Perf In LLVM
  8. Fedora 21 To Evaluate Remote Journal Logging, 64-bit ARM Emulation
  9. Star Citizen Will Be Coming To Linux
  10. Ubuntu 14.10 Convergence To Focus On Replacing Core Apps
  11. The Results Of Optimizing Radeon's VRAM Behavior
  12. Kernel Developers Discuss Improving Kernel Configurations
Latest Forum Discussions
  1. Linux Kernel Developers Fed Up With Ridiculous Bugs In Systemd
  2. The GNOME Foundation Is Running Short On Money
  3. Bye bye BSD, Hello Linux: A Sys Admin's Story
  4. New tool for undervolt/overclock AMD K8L and K10 processors
  5. How to enable opengl 3.3 on r9 270?
  6. R290x sound problems
  7. radeon-profile: tool for changing profiles and monitoring some GPU parameters
  8. Torvalds Is Unconvinced By LTO'ing A Linux Kernel