Quake2World Goes Into Beta With Nice Graphics
Written by Michael Larabel in Gaming on 1 April 2012 at 04:38 PM EDT. 11 Comments
Quake2World, a standalone game built atop the id Tech 2 engine but with sharply better graphics and other improvements, has finally reached a beta state. There's a number of features to this latest open-source first person shooter.

Quake2World Beta features six maps, four game-play modes, ten weapons, and nine skins. Quake2World game-play modes include Deathmatch, Team Deathmatch, Capture the Flag, and Instagib. Quake2World has been in development for more than six years.

In an email to Phoronix from one of the Quake2World developers, Marcel Wysocki writes, "The engine is quite advanced. It makes heavy use of GLSL, per-pixel lighting, normalmaps, multithreading and lots of other modern features. Also we use a rolling release model to get changes to our users faster."

More information can be learned from Quake2World.net. Embedded below is a video of Quake2World from early 2011.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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