Open Source Tools for Game Development

Posted by Michael Larabel on March 24, 2012

Ryan "Icculus" Gordon will be talking about using open-source tools for game development next weekend at the 2012 Flourish conference.

As written about last week, Ryan Gordon will be talking once again at the Flourish conference in Chicago at month's end. Last week his topic wasn't disclosed for this open-source conference, but it's since come to light: Open Source Tools for Game Development.

Here's his summary, "Increasingly, the best tools for building games for any platform don't cost a dime. This talk will offer an overview of several of the best open source technologies available to game developers today. Topics will include audio, graphics, filesystems, and scripting. While this won't be a tutorial session, it will be fairly technical in nature, and will be useful for those looking to hack out their first game, or build the next Call of Duty sequel."

Additionally, he will be giving a second talk at this Chicago event entitled Programming 101. "Wishing you could contribute to an open source project but you have no programming experience? Let's get you started. Participants will get a crash course in programming with a LOGO-like language, and will be building art through code by the end of the hour. Concepts learned here will apply to any programming language, and will provide a good foundation for learning more. Please bring a laptop running Linux, Mac OS X, or Windows and show up a few minutes early so we can get you set up."

The open-source tools for game development will be covered on Phoronix if he makes any interesting statements. More information on this conference is available at FlourishConf.com.

Discuss this article in our forums, IRC channel, or email the author. You can also follow our content via RSS and on social networks like Facebook, Identi.ca, and Twitter (@Phoronix and @MichaelLarabel). Subscribe to Phoronix Premium to view our content without advertisements, view entire articles on a single page, and experience other benefits.
Latest Hardware Reviews
  1. Sumo Lounge Emperor
  2. Gallium3D Continues Improving OpenGL For Older Radeon GPUs
  3. 15-Way Open vs. Closed Source NVIDIA/AMD Linux GPU Comparison
  4. Nouveau vs. NVIDIA Linux Comparison Shows Shortcomings
Latest Software Articles
  1. Intel Linux OpenGL Driver Leading Over Apple OS X
  2. The Cost Of Ubuntu Disk Encryption
  3. Btrfs vs. EXT4 vs. XFS vs. F2FS On Linux 3.10
  4. AMD Radeon R600 GPU LLVM 3.3 Back-End Testing
Latest Linux News
  1. SQLite Now Faster With Memory Mapped I/O
  2. Microsoft Releases Skype For Linux 4.2, Has Bug-Fixes
  3. Qt For Tizen Launches, Based On Qt 5.1
  4. KTAP Released For Linux Kernel Dynamic Tracing
  5. Linux 3.10-rc2 Kernel Takes In A Few Extra Pulls
  6. QEMU 1.5 Supports VGA Passthrough, Better USB 3.0
  7. Handbrake 0.9.9 Supports OpenCL Offloading
  8. Freedreno Gallium3D Now Banging The Adreno A3XX
  9. Jolla Announces Their First Phone
  10. Mageia 3 Released, Still Using Legacy GRUB
  11. NetBSD 6.1 Brings In More Features
Latest Forum Talk
  1. Linux's "Ondemand" Governor Is No...
  2. Microsoft Releases Skype For Linux 4.2, Has...
  3. Qt For Tizen Launches, Based On Qt 5.1
  4. Intel Linux OpenGL Driver Leading Over Apple OS X
  5. QEMU 1.5 Supports VGA Passthrough, Better USB 3.0
  6. Jolla Announces Their First Phone
  1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Motherboards
  5. Peripherals
  6. Processors
  7. Software
  8. Operating Systems
  9. All Articles
  1. Linux Benchmarking
  2. OpenBenchmarking.org
  3. Phoronix Test Suite