Xonotic 0.6 Offers Impressive Game Improvements

Posted by Michael Larabel on March 09, 2012

The open-source Xonotic gaming community has released version 0.6.0 of their DarkPlaces-powered Nexuiz-forked game. Xonotic 0.6.0 offers up some mighty improvements as Xonotic nears version 1.0.

In celebration of Xonotic's second birthday (the Nexuiz fork began in March of 2010), Xonotic 0.6.0 was released to succeed the earlier 0.5 revision that was made available six-months ago. Xonotic 0.6 provides ClientSide QuakeC networked players, Xonotic player statistics, sRGB lightmap rendering, four new maps, new weapon models, a new game mode, and much more.

The client-side networked players (ClientSIde QuakeC) is set to improve Xonotic's performance while opening up new possibilities for gamers. The sRGB lightmap rendering is enabled by default and will result in more natural and realistic lighting and shadows.

The new Xonotic game mode is called Sandbox, which allows for "[using] your imagination to create funny scenes with the playermodels, add your own ones, and share them with your friends, even online! This can also be very useful for development, or easily trying new things without hacking the code or opening up a map to edit it. Though Sandbox is currently still a bit limited, expect new features coming to it later!"

Find additional details at Xonotic.org or to download the 1GB multi-platform (Linux, Windows, Mac OS X) open-source game.

The Xonotic test profile has already been updated against the Xonotic 0.6.0 upstream release for OpenBenchmarking.org and the Phoronix Test Suite.

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