FlightGear 2.6 Rotates With Many Changes
Written by Michael Larabel in Gaming on 22 February 2012 at 01:55 PM EST. 7 Comments
FlightGear, a leading open-source flight simulator, has hit a major milestone with the release this week of FlightGear 2.6 and the many improvements it brings to free software flying.

Among the many improvements to FlightGear 2.6 is more sophisticated AI aircraft, improved usability, multi-threading enhancements, new AI aircraft and liberies, weather improvements, a brand new replay system, automatic scenery download improvements, the CMake build system is now used across Linux / Windows / Mac, and many visual effects improvements.

FlightGear has been an open-source flight simulator since 1997 and now features over 400 aircraft with some of the improved aircraft in this release being the A-26 Invader, Boeing 777-200ER, Douglas DC-3/C-47, and Polikarpov I16.

Additional details on this major release can be found at FlightGear.org. As a pilot myself, I look forward to trying out FlightGear 2.6 when time allows and to see how it compares to the excellent but proprietary X-Plane.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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