1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking Benchmarking Platform
Phoromatic Test Orchestration

Miguel de Icaza Calls For More Mono, C# Games

Free Software

Published on 11 February 2012 07:48 PM EST
Written by Michael Larabel in Free Software
153 Comments

Miguel de Icaza presented this weekend at AltDevConf where he heavily promoted Mono and using C# for game developers.

AltDevConf is a free, online conference where there is "free access to a comprehensive selection of game development topics taught by leading industry experts, and to create a space where bright and innovative voices can be heard." Details can be found at AltDevConf.com.

To these aspiring game developers, Miguel de Icaza talked about his views on why Mono / C# is so great for game development. Of course, he's the lead developer of this open-source project that seeks to re-implement Microsoft's .NET stack on Linux and other operating systems. I was the first to break the news last May that Attachmate would be doing away with Mono following their acquisition of Novell, so Mono is now developed by Miguel and others under the Xamarin name.

Miguel de Icaza began by talking about how Mono can run on a variety of platforms with C# being the big Mono / .NET language. Among the platforms where Mono is available in some manner is Linux, Mac OS X, the PlayStation 3, Apple iOS devices, Android, and of course on Windows there is Microsoft's proper .NET stack.

Another reason Miguel used for recommending Mono's use within games is because "life is too short" to spend the time debugging memory leaks, tracking memory corruption bugs, and that "you deserve better", which is where C# and Mono comes into play from isolating you from the lower-level programming... Miguel mentions building desktop applications last decade with C and C++ as causing "slow progress, error prone, frequent crashes" until C# 1.0 was introduced as a Java-like system in the year 2000. Miguel considers C#/Java to offer much greater productivity (an easier experience) while performing nearly as fast as C/C++. Miguel says C# can offer 50~90% of native performance.

Additionally, his other highlights include C# offering a safe execution environment ("with optional support to shoot yourself in the foot"), dynamic extensions in C# 4.0, and a-synchronous programming support coming this year with C# 5.0.

The games Miguel used to advertise C#/Mono were The Sims 3 (it uses Visual Studio + Mono), Bastion on Google Chrome NaCL (ported to Google NativeClient with Mono and MonoGame), SoulCraft as an open-source C# game using Mono, the Unity 3D engine has embedded Mono, and Second Life uses Mono on its servers.

Those interested in going through his many slides about C# / Mono for gaming can find them on his blog.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Articles & Reviews
  1. Trying Out The Modern Linux Desktops With 4 Monitors + AMD/NVIDIA Graphics
  2. Turning A Basement Into A Big Linux Server Room
  3. NVIDIA's $1000+ GeForce GTX TITAN X Delivers Maximum Linux Performance
  4. OS X 10.10 vs. Ubuntu 15.04 vs. Fedora 21 Tests: Linux Sweeps The Board
  5. The New Place Where Linux Code Is Constantly Being Benchmarked
  6. 18-GPU NVIDIA/AMD Linux Comparison Of BioShock: Infinite
Latest Linux News
  1. Firefox 37 Coming Today With Heartbeat, HTTPS Bing
  2. OpenIndiana 2015.03 Updates Its Solaris/Illumos Environment
  3. GNOME 3.16 SDK Runtime Now Available
  4. Initial Intel Braxton Support Might Come To Linux 4.1
  5. Why KDE's KWin Doesn't Integrate Weston/QtCompositor For Wayland Support
  6. Clang Now Supports Targeting The NaCl OS
  7. PC-BSD Updates Its Lumina Desktop (v0.8.3)
  8. Fedora 22 Alpha Now Available For AArch64 & PowerPC64
  9. Systemd Developers Did NOT Fork The Linux Kernel
  10. PulseAudio 7.0 To Enable LFE Remixing By Default
Most Viewed News This Week
  1. Introducing The Library Operating System For Linux
  2. Improved OpenCL Support For Blender's Cycles Renderer
  3. Allwinner Continues Jerking Around The Open-Source Community
  4. Open-Source Driver Fans Will Love NVIDIA's New OpenGL Demo
  5. GNOME 3.16 Released: It's Their Best Release Yet
  6. Systemd Change Allows For Stateless Systems With Tmpfs
  7. Ubuntu 15.04 Final Beta Released
  8. Nuclide: Facebook's New Unified IDE