From the bits of information that is out there now, Relics of Annorath is described by its developers as "MMORPG which plays in a medieval/post-modern ambience. It provides a complex economic system, which is also reflected on the profession system of the individual characters. Relics of Annorath provides as much freedom to the player as possible, this covers a dynamic changing world with a complex guild, faction and political system that can change nearly everything in the player experience."
That information isn't particularly new and the information on Annorath-game.com is still limited, but they continue advertising their Unigine Engine base and "Linux native support." They're even advertising their use of the open-source Blender modelling software in the creation of this game.
What's new though is a tech demo trailer they released this month. It's embedded below for your viewing pleasure. Under Linux, the Unigine Engine is using an OpenGL 3/4 renderer, which like OilRush, Heaven, and other forthcoming Unigine titles, is quite visually impressive.
The video description mentions, "We are proud to show you our new Content for the upcoming Alpha Release of Relics Of Annorath MMORPG."
Meanwhile, Unigine Corp is set to release the OilRush game next week as their first in-house title. They also have the Valley tech demo that's expected out soon, among other Linux-friendly activity.