1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Wine 1.3.37 Rounds Out The DIB Engine

WINE

Published on 13 January 2012 11:31 PM EST
Written by Michael Larabel in WINE
3 Comments

As Wine 1.4 approaches, Wine 1.3.37 was released today with several prominent changes.

Key features of this bi-weekly development snapshot of the open-source Wine includes completing the DIB engine, improvements to the C++ run-time, audio driver fixes, removing unnecessary Direct3D options from WineCfg, and fixes for the built-in Internet Explorer. There's also the usual "various bug-fixes."

The DIB engine has been worked on quite extensively over the course of the Wine 1.3 development releases over the past year. The first bits of the DIB engine implementation came just last year (at the same time as the X Input 2 raw mouse events) and in the releases since the DIB engine has progressed bit-by-bit. Now with Wine 1.3.37, with the 1.4 release expected in the next few months, the DIB engine looks to be completed.

DIB is short for Device Independent Bitmaps and is part of the display sub-system. Windows applications can use DIBs by either the GDI (Graphics Device Interface) API or directly touching the memory for the bitmap. Wine's DIB engine is what provides software rendering for the GDI approach. Extensive information on Wine's DIB engine can be found on the WineHQ.org Wiki. Implementing a DIB engine goes back to bug 421, which was created back in 2002 but is now only realized for the Wine 1.4 release in 2012.

Besides seeing the completion of the DIB engine, some of the other changes are also nice to see like the improved C++ run-time and audio driver fixes. There's also a number of Direct3D-related changes in the Wine 1.3.37 release, but nothing to significantly advance the implementation's support of Direct3D 9/10/11. The support here is still looking to be incomplete for the Wine 1.4 release, of which CodeWeavers' CrossOver Games 11 will be based.

Additional details regarding the release of Wine 1.3.37 can be found at WineHQ.org.

Latest Linux Hardware Reviews
  1. Mini-Box M350: A Simple, Affordable Mini-ITX Case
  2. Overclocking The AMD AM1 Athlon & Sempron APUs
  3. AMD Athlon 5350 / 5150 & Sempron 3850 / 2650
  4. Upgraded Kernel & Mesa Yield A Big Boost For Athlon R3 Graphics
Latest Linux Articles
  1. A Quick Look At GCC 4.9 vs. LLVM Clang 3.5
  2. Are AMD Athlon/Sempron APUs Fast Enough For Steam On Linux?
  3. AMD Athlon's R3 Graphics: RadeonSI Gallium3D vs. Catalyst
  4. GCC 4.9 Compiler Optimization Benchmarks For Faster Binaries
Latest Linux News
  1. R600 Gallium3D Disables LLVM Back-End By Default
  2. Fedora 21 Gets GNOME 3.12, PHP 5.6, Mono 3.4
  3. Fedora Workstation Is Making Me Quite Excited
  4. Maynard: A Lightweight Wayland Desktop
  5. Chromium Browser Going Through Growing Pains In Ubuntu 14.04
  6. KDE 4.13 Is Being Released Today With New Features
  7. Trying Out Radeon R9 290 Graphics On Open-Source
  8. Intel Broadwell GT3 Graphics Have Dual BSD Rings
  9. Early Linux 3.15 Benchmarks Of Intel Core i7 + Radeon
  10. Red Hat Releases Its RHEL 7 Release Candidate
  11. New Features Coming To Xubuntu 14.04 LTS
  12. NVIDIA Officially Releases CUDA 6
Latest Forum Discussions
  1. The GNOME Foundation Is Running Short On Money
  2. Updated and Optimized Ubuntu Free Graphics Drivers
  3. Linux Kernel Developers Fed Up With Ridiculous Bugs In Systemd
  4. Change installation destination from home directory
  5. After Jack Keane, RuseSoft will briing Ankh 3 to Linux through Desura
  6. Bye bye BSD, Hello Linux: A Sys Admin's Story
  7. New tool for undervolt/overclock AMD K8L and K10 processors
  8. How to enable opengl 3.3 on r9 270?