The Latest Freedreno Achievements For Open-Source Adreno Graphics In 2016
Red Hat developer Rob Clark has put out a new update concerning the status of his pet project, Freedreno, for providing open-source, reverse-engineered graphics support for Qualcomm Adreno hardware.
Among the recent achievements for the Freedreno driver stack was OpenGL 3.1 desktop support for A3xx/A4xx hardware with Mesa 11.1+, hardware binning was added for A4xx to deliver much greater performance in common games, the dEQP test pass rate has improved a lot, improvements were made in IR3 for the shader compiler of A3xx hardware and later, and various other improvements have taken place.
For more information about the current state of the Freedreno graphics driver, stop by Rob's personal blog for all the details on this ARM reverse-engineered graphics driver success story.
Among the recent achievements for the Freedreno driver stack was OpenGL 3.1 desktop support for A3xx/A4xx hardware with Mesa 11.1+, hardware binning was added for A4xx to deliver much greater performance in common games, the dEQP test pass rate has improved a lot, improvements were made in IR3 for the shader compiler of A3xx hardware and later, and various other improvements have taken place.
For more information about the current state of the Freedreno graphics driver, stop by Rob's personal blog for all the details on this ARM reverse-engineered graphics driver success story.
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