A Ton Of Direct3D 9 "Nine" State Tracker Improvements Hit Mesa
Written by Michael Larabel in Mesa on 4 February 2016 at 09:27 PM EST. 29 Comments
MESA --
For those relying upon the "Nine" state tracker for Direct3D 9 support implemented for Gallium3D drivers in order to yield faster performance when running Windows games with Wine, you'll want to pull down the latest Mesa Git code.

Axel Davy and Patrick Rudolph landed nearly 50 patches today into Mesa Git master for improving this D3D9 state tracker. This work is landing just in time for the Mesa 11.2 branching later this month.

The "st/nine" work includes a number of fixes, a render state validation layer, window occlusion handling, support for more formats, and a variety of other changes.

Gallium3D Nine with Wine users can learn more via the Mesa Git log. This is the first Nine state tracker focused improvements in more than five months.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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