Blender 2.78 Released: Works On VR Support, Adds Grease Pencil
Blender 2.78 is now officially released to end out September for this open-source, cross-platform 3D/animation program.
New to Blender 2.78 is spherical stereo rendering support for VR, a grease pencil for full 2D drawing and animations, viewport rendering improvements, freehand curves drawing over surfaces, bendy bones support, alembic support, new physics capabilities, and various new add-ons.
The Cycles Render Engine in Blender 2.78 has NVIDIA Pascal support, speedups, and other new capabilities.
Artists interested in the Blender 2.78 open-source release can find a complete rundown of the changes and screenshots via the Blender.org announcement.
New to Blender 2.78 is spherical stereo rendering support for VR, a grease pencil for full 2D drawing and animations, viewport rendering improvements, freehand curves drawing over surfaces, bendy bones support, alembic support, new physics capabilities, and various new add-ons.
The Cycles Render Engine in Blender 2.78 has NVIDIA Pascal support, speedups, and other new capabilities.
Artists interested in the Blender 2.78 open-source release can find a complete rundown of the changes and screenshots via the Blender.org announcement.
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