Blender 2.77 Is Bringing 3D Textures For GPU Rendering & Other Improvements
Written by Michael Larabel in Free Software on 6 March 2016 at 08:21 AM EST. 1 Comment
FREE SOFTWARE --
Blender 2.77 is set to be released soon as the next feature release of this open-source 3D modeling program while 2.77 RC2 is the current development release.

Exciting us about Blender 2.77 is that there are some CUDA GPU rendering improvements for its Cycles code. In particular, 3D textures for smoke/fire and point density are now supported. There is also optimized performance and memory use of subsurface scattering on the GPU to the point it's up to three times faster. There is also GK210 GPU support for the CUDA kernels and more.

Blender 2.77 is also bringing shader graph optimizations, increased limits of OpenCL textures, custom baking passes, modeling improvements, OpenVDB support, better threading, and many other changes.

You can read more about the changes for the upcoming Blender 2.77 release via the Blender.org Wiki.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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