Atomic Game Engine Open-Sourced
Written by Michael Larabel in Linux Gaming on 17 March 2016 at 08:46 AM EDT. 8 Comments
LINUX GAMING --
The cross-platform Atomic Game Engine has been open-sourced under the MIT license.

The Atomic Game Engine is a 2D/3D game engine with full-functioning game editor Atomic can target all major operating systems along with the mobile iOS/Android platforms as well as WebGL. Atomic supports games written in JavaScript/TypeScript, C++, and initial C# support.

In terms of why the company decided to open-source it, "We wanted to simplify Atomic’s licensing and reduce barriers as we work with our partners on the technology. There was thought put to “dual licensing” the code under separate commercial and GPL licenses. However, we believe the permissive MIT license brings the most value to Atomic technology end users, including us, THUNDERBEAST GAMES LLC. We also view the MIT as a modern software license being used to develop amazing technology across industries, in games alone we’re in great company with cocos2d-x, Godot, and of course Urho3D from which Atomic was initially forked in the fall of 2014!"

More details on the open Atomic Game Engine at AtomicGameEngine.com.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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