ATI_fragment_shader Is Now Supported By All Gallium3D Drivers
Written by Michael Larabel in Mesa on 27 March 2016 at 02:22 PM EDT. Add A Comment
MESA --
For anyone running applications or games still relying upon the GL_ATI_fragment_shader extension, this old OpenGL extension is now supported by all Gallium3D drivers.

One of the newer contributors to Mesa, Miklós Máté, has added today support for GL_ATI_fragment_shader to the Mesa state tracker that benefits all Gallium3D drivers.

ATI_fragment_shader was supported by the classic Mesa drivers back in 2004. Those wanting to remind themselves about this early fragment shader extension can visit the registry specification.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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