More AMDGPU Vega Patches Published

Less than one week after AMDGPU DRM Vega support was published along with the other Vega enablement patches for the Linux driver stack, more Direct Rendering Manager patches are being shot out today.

24 March 07:33 AM EDT - Radeon - Radeon RX Vega - 12 Comments
GNOME's GTK Gets Gtef'ed

Gtef is short for the GTK+ Text Editor Framework and makes it easier to develop text editors and IDEs with GNOME's toolkit.

24 March 06:06 AM EDT - GNOME - Gtef - 22 Comments

23 March

Trying Out Unity 8 + Mir On Ubuntu 17.04

Given there is just one month to go until the official Ubuntu 17.04 "Zesty Zapus" release and past the ordinary freezes and nearly at the final development milestones, I decided to take a test drive this morning of Unity 8 with Mir atop the latest daily Zesty packages.

23 March 04:00 PM EDT - Operating Systems - 30 Comments
Intel Has More P-State Changes Coming For Linux 4.12

Tuning the P-State CPU frequency scaling driver for the Linux kernel feels like a never-ending process. While it's been around for years and continues to be refined, for some Intel CPUs on some workloads, the CPUFreq scaling driver leads to be better performance and even Intel's own Clear Linux distribution is using CPUFreq by default. With Linux 4.12, more intel_pstate revisions are taking place.

23 March 12:45 PM EDT - Intel - P-State Linux 4.12 - 3 Comments
Serious Sam Fusion 2017 Is Working Out Well For RADV Vulkan

This week marked the roll out of Serious Sam Fusion 2017 into public beta first up with Serious Sam HD: The First Encounter and soon to be followed-up by The Second Encounter and Serious Sam: BFE. The Fusion 2017 update is interesting as it brings these classics Vulkan support, 64-bit only, and other engine improvements.

23 March 10:00 AM EDT - Linux Gaming - 27 Comments
Nouveau TGSI Shader Cache Enabled In Mesa 17.1 Git

Building off the work laid by Timothy Arceri and others for enabling a TGSI (and hardware) shader cache in the RadeonSI Gallium3D driver as well as R600g TGSI shader cache due to the common infrastructure work, the Nouveau driver is now leveraging it to enable the TGSI shader cache for Nouveau Gallium3D drivers.

23 March 05:57 AM EDT - Mesa - Nouveau Shader Cache - 3 Comments

22 March

Qt Wayland Is Next Appearing On Tractors & Farm Equipment

With Qt 5.8's Qt Wayland Compositor Framework taking shape, more developers are beginning to tailor a Qt Wayland compositor to their use-cases. One of those is a company specializing in farm equipment like combine harvesters, tractors, and harvesters.

22 March 06:35 AM EDT - Qt - Qt Wayland Farming - 9 Comments
Wine-Staging 2.4 Released

Wine-Staging 2.4 is now available as the latest experimental Wine build that incorporates various testing/preliminary patches not yet ready for merging into mainline Wine.

22 March 06:17 AM EDT - WINE - Wine-Staging 2.4 - 2 Comments

21 March

More Radeon Vega Work Lands For LLVM 5.0

Yesterday we saw 100 patches adding Vega support to the Radeon DRM driver as well as 140 patches adding Vega support to RadeonSI Gallium3D. The other big piece of the open-source Linux driver stack for Vega is the AMDGPU LLVM changes.

21 March 03:11 PM EDT - Radeon - AMDGPU GFX9 LLVM - 7 Comments
Porting Mesa/Libdrm's Build System To Meson Brings Up Controversy

Last week an independent developer proposed replacing the build system of libdrm -- the DRM library that sits between Mesa and the Linux kernel DRM -- to using the Meson build system as a potential replacement to using Autotools. That has led to another colorful discussion around build systems.

21 March 01:07 PM EDT - Mesa - Meson Build System - 24 Comments

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