While Unigine Corp has yet to provide any public beta of its forthcoming OilRush strategy game or to even begin the pre-order process for interested Windows and Linux gamers, following our exclusive preview of Unigine OilRush back in December using an early development build available to Unigine Corp partners, we now have an updated build. This new build, which still is only available to Unigine's partners and deemed confidential, now puts OilRush at version 0.54 while running atop the very latest Unigine Engine.
4 February 2011 - 25 Comments
At the beginning of September there was the announcement from Unigine Corp that they were going to be releasing their first in-house game known as OilRush. The Unigine Engine has been in development for more than five years and has powered some very impressive technology demos / benchmarks, but has not really been utilized in many games yet. There's some games coming atop this engine (including those that won their game development competition), but OilRush is really the first game to set the stage for Unigine on PC, Linux, and PlayStation 3 platforms. OilRush is being released in March of 2011, but we have secured an internal development build of this strategy game to offer you the very first and exclusive preview with a number of screenshots.
19 December 2010 - 63 Comments
While open-source game engines are beginning to progress in terms of features and graphics capabilities -- thanks in large part to id Software making open their older game engines -- as a whole the open-source game engines and other "indie" game engines are far behind their commercial counterparts. There is the Unreal Development Kit that is available for non-commercial use, but now Unigine Corp is getting behind a game development competition to spur Linux game development efforts.
26 November 2010 - 27 Comments
Back in July we reported that Unigine Corp, the company behind the advanced Unigine gaming/3D engine, was working on its own strategy game. This game was supposed to be announced by the end of July, then in private we were told it got pushed back to the middle of August, but to start off September we finally have the announcement for this new game. Unigine OilRush is the game title and it will be available for Linux. Will this be the best Linux native game we see in 2010?
1 September 2010 - 125 Comments
At the end of last month the VDrift project did their first snapshot release in more than a year for this open-source drift racing game that's supported on Linux, Windows, and Mac OS X operating systems. The VDrift 2010-06-30 snapshot incorporates a great deal of changes, among which are a rewritten physics engine and a new deferred rendering engine that brings a great deal of visual improvements to this free software game. In this article are some screenshots on this OpenGL racing game and more of the new work found within this release.
19 July 2010 - 25 Comments
Born out of the demise of Loki Software in 2001 was Linux Game Publishing, but now a decade later the fate of LGP is not looking good for the company that has ported about two dozen game titles to Linux.
23 June 2010 - 81 Comments
Valve Corporation has today rolled out their Steam Mac OS X client to the general public and confirmed something we have been reporting for two years: the Steam content delivery platform and Source Engine are coming to Linux. This news is coming days after we discovered proof in Steam's Mac OS X Client of Linux support and subsequently found more Linux references and even the unreleased Steam Linux client. The day has finally come and Linux gamers around the world have a reason to rejoice, as this is the biggest news for the Linux gaming community that sees very few tier-one titles.
12 May 2010 - 1104 Comments
We have our hands on the bash launcher used by Valve's Steam client for Mac OS X that was recently announced -- along with the Source Engine for OS X -- and is currently in closed beta. While such scripts are usually insignificant, there is something interesting within it and that is explicit support for Linux.
21 April 2010 - 59 Comments
Yesterday the 2.0 release of the Unigine Heaven tech demo was released for Microsoft Windows users. This Windows release was greeted finally by the OpenGL Linux release of this impressive demo too. While we had published benchmarks and screenshots of the Unigine Heaven Linux release, this was based off of an internal build that we had received from Unigine Corp back in December -- long before the 2.0 release came about with its optimizations, updated engine, and new artwork. Due to this, we have now published a new set of Unigine Heaven performance numbers for Linux from a selection of ATI and NVIDIA graphics cards along with many new screenshots.
24 March 2010 - 22 Comments
Our friends over at Unigine Corp love to push the bounds of graphics realism in their Unigine Engine, which continues to be one of the most advanced commercial game engines, and right now is certainly the most advanced game engine for Linux. While there are not many game studios actually shipping products based on Unigine's technology right now, Unigine Corp is known for producing a couple technology demos and working with us on the Phoronix Test Suite. Their Unigine Sanctuary benchmark was phenomenal, their Unigine Tropics benchmark was even better yet and set a new Linux OpenGL precedent, and now Unigine Heaven takes it unbelievably further. Today Unigine Corp is finally unveiling the Linux version of Unigine Heaven with its OpenGL 3.2 renderer. We have had our hands on a pre-release copy of Unigine Heaven and so now we are able to share our thoughts on this impressive benchmark / tech demo along with performance numbers for an assortment of ATI / NVIDIA graphics cards.
23 March 2010 - 50 Comments
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