Earlier this week I posted some fresh AMD Radeon Windows vs. Linux gaming benchmarks using the newly-released Windows 10 Creator Update and Ubuntu 17.04. For your viewing pleasure today are some fresh NVIDIA Windows vs. Linux benchmarks using a high-end GeForce GTX 1080 Ti graphics card.
With the recent release of some new Linux games like the Serious Sam 2017 update and Mad Max, also with featuring Vulkan renderers, here are some fresh Intel P-State vs. ACPI CPUFreq frequency scaling driver and governor comparisons with a variety of Linux games.
It's been fun benchmarking Vulkan vs. OpenGL with Mad Max, Feral's first Linux game port featuring a beta Vulkan renderer. With the Radeon benchmarks and many NVIDIA Pascal tests yesterday an Intel Core i7 Kabylake CPU was used while for this article is a Mad Max run with AMD's Ryzen 7 1800X.
Hours ago I posted some RADV vs. RadeonSI results on Mad Max which showed much progress for this first Feral Interactive Vulkan Linux game while the NVIDIA results do show much more impressive performance capabilities with this new graphics API. Here are some of my initial NVIDIA GeForce results for OpenGL vs. Vulkan with Mad Max on Linux while additional tests are on the way.
Feral Interactive today released their first Linux ported game into public beta that features a Vulkan renderer. Mad Max on Linux now supports Vulkan and OpenGL, making for some fun driver/GPU benchmarking. Up first are some Radeon RX 480 and R9 Fury Vulkan vs. OpenGL benchmarks for Mad Max when using Mesa 17.1-dev Git.
Last week I published a number of Radeon and NVIDIA Vulkan/OpenGL Serious Sam 2017 benchmarks while those curious about Intel graphics performance for the updated Serious Sam HD: The First Encounter have some data to look at today.
Yesterday I published some initial RADV Vulkan benchmarks for Serious Sam 2017, their "fusion" update to Serious Sam HD: The First Encounter. In this article are some comparison NVIDIA Linux Vulkan benchmark figures.
This week marked the roll out of Serious Sam Fusion 2017 into public beta first up with Serious Sam HD: The First Encounter and soon to be followed-up by The Second Encounter and Serious Sam: BFE. The Fusion 2017 update is interesting as it brings these classics Vulkan support, 64-bit only, and other engine improvements.
Since last week's tests of the GeForce GTX 1080 Ti, a number of Phoronix readers have requested tests of this high-end GP102 graphics card to be done under both the AMD Ryzen 7 1800X and Core i7 7700K. Here are those OpenGL and Vulkan gaming results for those looking at high-end Linux gaming performance.
When receiving the HTC Vive last month for testing the roll-out of Valve's SteamVR beta for Linux, going into it I hadn't realized how immersive the experience was at that point nor all the cables involved. I had setup the HTC Vive VR system in the "basement server room" to deal with the mess of cables, but after using this VR headset for a few days I quickly realized I needed a better area for engaging with virtual reality. After making a custom-built desk and moving where I have the HTC Vive "play room" configured, the experience is much better.
With all the discussions about AMD's Ryzen 7 processors that boast eight cores plus SMT, there has been much discussion in our forums and elsewhere the past few days about how many cores most modern Linux games actually utilize... That plus with looking at how well Ryzen's CPU cores scale, I have carried out some fresh Linux CPU core scaling benchmarks with an Intel Core i7 6800K Broadwell-E to see if most Linux games can end up using 4+ cores right now.
With the rest of the RadeonSI shader cache support landing in Mesa, I have carried out some benchmarks to measure the impact of this on-disk GLSL shader cache not only for the performance of games but also the reduced load-times.
DiRT Rally is the latest game from Feral Interactive that has launch-day open-source AMD graphics support, a welcome improvement from the past. Thanks to the ever maturing state of the RadeonSI Gallium3D driver and Feral's increased Radeon testing, there is good out-of-the-box Radeon support for this AAA racing game on Linux.
Just weeks after bringing HITMAN to Linux, Feral Interactive this morning has released another high profile game ported from Windows: DiRT Rally. DiRT Rally is now available for Linux gamers interested in a fun racing game. I've been benchmarking their Linux port the past few days and have both Radeon and NVIDIA results to share for launch-day. Here are fourteen NVIDIA GPUs tested with DiRT Rally on Ubuntu Linux.
I've been testing out SteamVR on Linux with the HTC Vive the past few days. From my time spent and trying out various graphics cards with Destinations, Dota 2, and Serious Sam VR: The First Encounter, my impressions is that for this Linux VR beta at least a GeForce GTX 1070 or GTX 1080 is really needed for good performance.
This past week Valve brought SteamVR on Linux into public beta. With watching the constant hype around VR on Windows, I was quite excited to finally give VR a try with having lined up an HTC Vive for testing and currently Oculus or others not offering current Linux support. I was thinking that I would have some large GPU/driver comparisons and such completed this weekend, but once actually setting up the hardware and software, I realized that wasn't going to be feasible in such short time. So for those interested in the Linux VR space, here are some of my first impressions and why I would consider the current SteamVR more like an alpha release than beta, just yet another struggle Linux gamers face, and another obstacle to overcome if Linux is to be a more serious competitor to Windows in the gaming space.
Last week Feral Interactive released the much anticipated Linux port of HITMAN, which debuted for Windows last year. Now that there's benchmark support for HITMAN on Linux, I have been running a number of tests for this game that's powered by the Glacier Engine and making use of OpenGL for rendering on Linux. In this article are our initial AMD Radeon performance figures making use of the RadeonSI Gallium3D driver compared to NVIDIA's driver and the assortment of GeForce results published yesterday.
Last week Feral Interactive released the much anticipated port of HITMAN for Linux. While at first it didn't look like this Linux game port would work out for our benchmarking requirements, thanks to Feral it does indeed work for another interesting Linux gaming test perspective. For our initial HITMAN Linux benchmarks are tests from 12 NVIDIA GeForce GPUs while our Radeon tests will come tomorrow.
Last week I published some Windows 10 vs. Ubuntu Linux Radeon benchmarks and Windows vs. Linux NVIDIA Pascal tests. Those results were published by themselves while for this article are the AMD and NVIDIA numbers merged together and normalized to get a look at the relative Windows vs. Linux gaming performance.
Yesterday I ran some fresh Vulkan RADV vs. AMDGPU-PRO benchmarks using the freshest AMD Linux drivers available. For getting your benchmarking fix today are some OpenGL benchmarks of RadeonSI Gallium3D on Mesa 17.1-devel plus Linux 4.10 compared to AMDGPU-PRO 16.60.
It's been a while since last testing Windows 10 vs. Linux on different, newer Linux game ports with a variety of GPUs, but that changed this week. As mentioned this weekend, I've been working on a large, fresh Windows vs. Linux gaming performance comparison. The results available today are for NVIDIA with testing a GeForce GTX 1060 and GTX 1080 on Windows 10 Pro x64 and Ubuntu 16.10 x86_64 with the latest drivers and using a variety of newer Direct3D 11/12 / OpenGL / Vulkan games.
Since yesterday's release of Civilization VI for Linux, ported by Aspyr Media, we have published a 14-way NVIDIA GPU comparison with this newest high-profile Linux game release. This morning I also shared some Intel Kabylake game figures for Civilization 6 while now the focus is on RadeonSI.
Aspyr Media today released their native Linux port of Civilization VI. Here are benchmarks of fourteen different NVIDIA GeForce graphics cards from Kepler to Pascal for seeing how well this game performs. Benchmarks with (not officially supported) RadeonSI and Intel Mesa graphics will be coming up next.
Five AMD/NVIDIA graphics cards tested on five different Intel Kabylake processors from a low-end $40 Celeron CPU to a high-end Core i7 7700K is the focus of today's Linux benchmarking. Various OpenGL and Vulkan Linux gaming benchmarks were run to see how the RadeonSI and NVIDIA Linux performance evolves from a Celeron G3930 to Pentium G4600 to Core i3 7100 to Core i5 7600K to Core i7 7700K.
For a while now there have been some requests to post GPU benchmarks from some modern low-end and higher-end CPUs while testing different graphics cards, particularly to see the impact of the Vulkan API. With all the recent Kabylake testing, I've run some open-source AMD graphics tests using a Core i3 7100 and Core i5 7600K for those that may be weighing CPU options for a Linux gaming system upgrade.
With this week Clear Linux now being able to run Steam, I was excited to see how this performance-minded Linux distribution out of Intel's Open-Source Technology Center would compare to other more popular Linux distributions when it comes to Intel Linux gaming performance. Here are some benchmarks of this traditionally workstation/server-oriented Intel Linux distribution running some Steam Linux games.
With running fresh benchmarks on all of my Intel systems for comparison with my upcoming Kaby Lake desktop CPU Linux reviews, this weekend I have some fresh results of the past few generations of Intel hardware when looking at their HD/Iris Graphics performance when using the latest Linux driver code as of Linux 4.10 Git and Mesa 13.1-devel Git from this week.
With the big Dota 2 7.00 update having been released at the start of the week bringing some performance changes, I have carried out a number of fresh benchmarks of Mesa 13.1-dev with AMD Radeon graphics when testing the OpenGL renderer using RadeonSI and the Vulkan renderer with RADV paired with Linux 4.9 AMDGPU. Tests on several different Radeon graphics cards.
A few days ago I shared some fresh AMDGPU+RadeonSI benchmarks of Tomb Raider, Shadow of Mordor, and some other Linux games that need to be benchmarked manually due to shortcomings with these games. That earlier article with the open-source numbers was reserved for just Phoronix Premium supporters while available now to the public are those results compared to the new AMDGPU-PRO 16.50 Linux driver.
Aside from all the WARHAMMER benchmarking being done in the past few days on Phoronix since Feral Interactive released this latest Total War game for Linux, earlier this month the porting company also released another AAA title finally for Linux OpenGL gamers: Deus Ex: Mankind Divided. Here are some fresh benchmarks of that game using the newest Mesa Git code for RadeonSI, the AMDGPU-PRO hybrid driver, and NVIDIA's proprietary driver.
181 linux gaming articles published on Phoronix.