1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Talking To The Developers Of The Unigine Engine

Michael Larabel

Published on 21 May 2009
Written by Michael Larabel
Page 5 of 5 - 23 Comments

Michael: Recently some screenshots of a forthcoming Unigine project were shared. Are you able to share any more details on this project?

Denis: The project will have great visuals, I can say it for sure. At the moment we are working on gameplay, which is the most challenging part for us since we have little experience in making fun games (we are all about the technology mainly). As we claimed before, the project will support both MS Windows and Linux. More information will be available in our development log and on the official website of the project (when we'll launch it). Release is planned for this year, we consider digital distribution to be the main channel.

Michael: What do you anticipate the hardware requirements to be for this next project with all of the advancements made to Unigine?

Denis: At the moment it runs smoothly on ATI HD4850 / NVIDIA 8800GT hardware, however we are still optimizing. Minimal supported hardware will be NVIDIA GeForce 6xxx series (NV4x) and ATI Radeon X1xxx series (R5xx). We plan to add several profiles for different levels of hardware to make the project runnable on not so powerful systems.

Michael: Where do you hope the Unigine engine and company will be in the next 18 months?

Alexander: DirectX 11 support, somewhat like a heap of micro-threads in the engine, consoles support, more artist-friendly tools, AI system, high-level game framework, being even closer to photo-realism :)

Denis: Unigine will be even more high-level middleware, so it will empower developers to make their projects faster. Plus we'll make our best to keep Unigine on the bleeding edge of modern graphics technologies. Support of game consoles is also a big topic for us at the moment, there will be more announcements later this year.

We'll definitely start another content project in the end of this year also. I hope that we'll find more talented people to enforce our team, which is the most important part of the company. Another changes to be introduced are more intensive marketing efforts because Unigine is ready for major projects. Up and forward, we have no other way.

Michael: Thanks for answering these questions, is there anything else you would like to share?

Denis: Thank you for the interview, Michael! Let's keep moving 3D technologies on Linux forward :)

For more on this Linux-friendly company or to check out their work, visit Unigine.com. Those interested Linux users can also check out both of their tech demos through the Phoronix Test Suite by simply running phoronix-test-suite benchmark unigine.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. NVIDIA GeForce GTX 970 Offers Great Linux Performance
  2. CompuLab Intense-PC2: An Excellent, Fanless, Mini PC Powered By Intel's i7 Haswell
  3. From The Atom 330 To Haswell ULT: Intel Linux Performance Benchmarks
  4. AMD Radeon R9 285 Tonga Performance On Linux
Latest Linux Articles
  1. 6-Way Ubuntu 14.10 Linux Desktop Benchmarks
  2. Ubuntu 14.10 XMir System Compositor Benchmarks
  3. Btrfs RAID HDD Testing On Ubuntu Linux 14.10
  4. Ubuntu 14.10 Linux 32-bit vs. 64-bit Performance
Latest Linux News
  1. GTK+ Lands Experimental Backend For Mir Display Server
  2. Ubuntu 14.10 Officially Released
  3. Mesa 10.4 Might Re-Enable HyperZ For R600g/RadeonSI
  4. Intel GVT-g GPU Virtualization Moves Closer
  5. GTK+ 3.16 To Bring Several New Features
  6. Debian 8.0 Jessie Has Many Multimedia Improvements
  7. What Linux Benchmarks Would You Like To See Next?
  8. Open-Source, Linux Support For Corsair Link Devices Slowly Materializing
  9. Cairo-Dock 3.4 Shows A Lot Of Progress, Works Toward EGL/Wayland Support
  10. Mesa 10.4 Tentatively Planned For Early December
Latest Forum Discussions
  1. Linux hacker compares Solaris kernel code:
  2. Advertisements On Phoronix
  3. HOPE: The Ease Of Python With The Speed Of C++
  4. Updated and Optimized Ubuntu Free Graphics Drivers
  5. Users/Developers Threatening Fork Of Debian GNU/Linux
  6. Ubuntu 16.04 Might Be The Distribution's Last 32-Bit Release
  7. AMD Releases UVD Video Decode Support For R600 GPUs
  8. Proof that strlcpy is un-needed