1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Talking To The Developers Of The Unigine Engine

Michael Larabel

Published on 21 May 2009
Written by Michael Larabel
Page 4 of 5 - 23 Comments

Michael: This may a little too technical, but do you use a forward or a deferred renderer? If it is the latter, how did you implement FSAA? Is it done as a custom post-process edge-detect filter, or have you implemented some novel algorithm for this?

Alexander: Unigine uses a combination of forward and deferred rendering, so there is no problem with FSAA or transparency, plus we get benefits of the deferred approach.

Michael: What approach do you take for GI (Global Illumination)? SSAO or something newer/better?

Alexander: We use screen-space ambient occlusion and a special type of lights (probe lights).

Michael: For the game developer, roughly how much does the fully licensed support for the Unigine engine cost? Are there any inexpensive options for indie game developers?

Denis: Current prices are $25k for binary version and $40k for full-source one. We have a special offer for indie developers: they can pay only 20-25% of the price initially to get access to Unigine SDK and technical support, and pay the rest amount of money only after getting major funding from a publisher or other kind of investor. We suppose that these prices are low taking into the account prices for other technologies available on the market.

Michael: How would you compare the Unigine Engine to say id Tech 4, Unreal Engine 3, or other popular game engines?

Denis: That's a hard question because it's rather unethical to talk about our competitors. In general, Unigine is a competitive middleware solution, however CryEngine2 and UE3 have better tools and larger track of records. But there are different numbers of digits in prices for these technologies and Unigine :)

In long-term run we aim to be number one in this field, but it will take years more to achieve it, so we keep working on that.

Latest Articles & Reviews
  1. Samsung 850 EVO SSD Linux Benchmarks
  2. Kubuntu 15.04 Is Turning Out Quite Nice, Good Way To Try Out The Latest KDE
  3. 5-Way Linux Distribution Comparison On The Core i3 NUC
  4. OCZ ARC 100 Linux SSD Benchmarks
  5. Lenovo ThinkPad X1 Carbon Works Great As A Linux Ultrabook
  6. Transcend SSD370 256GB
Latest Linux News
  1. Mesa 10.5-RC3 Now Available To Test Improved GPU Drivers
  2. New Specifications On The Alleged Ubuntu Tablet
  3. LLVM 3.6 Officially Released With Many Compiler Advantages
  4. VLC 2.2 "Weathermax" Brings Better VP9 & H.265 Support
  5. Open-Source .NET On Linux Continues Maturing
  6. Features Coming For The Imminent Xfce 4.12 Release
  7. Canonical's Latest Demo Of Ubuntu Unity 8 Convergence In Action
  8. The Quest For Decent, Low-Priced Server Cases & Racks/Cabinets
  9. Mesa 10.5 Is In Ubuntu 15.04 For The Latest Open-Source GPU Drivers
  10. ALSA 1.0.29 Released
Most Viewed News This Week
  1. Linux 4.0-RC1 Tagged, Linux 4.0 Will Bring Many Notable Improvements
  2. Screenshots Of The GNOME 3.16 Changes
  3. More Proof That Allwinner Is Violating The GPL
  4. Linux 4.0 Doesn't Have The Weirdest Codename
  5. Mir Now Depends Upon C++14
  6. GNOME 3.16 Beta Brings Wayland-Based Log-in Screen
  7. LLVM Clang Compiling The Linux Kernel Is A Big Topic For 2015
  8. Canonical Comes Up With Its Own FUSE Filesystem For Linux Containers
%%CLICK_URL_UNESC%%