Unity 6.8 Doesn't Change Much For Performance
Written by Michael Larabel in Operating Systems on 7 October 2012. Page 2 of 5. 29 Comments

For the most part on this system with open-source Radeon graphics, there's no change in OpenGL performance when running games on Unity 6.8 relative to the earlier Unity 6.6 desktop. Nevertheless, there is one case where there is a noticeable performance regression

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