1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Benchmarking NVIDIA's R310 Linux Driver Improvements

Michael Larabel

Published on 8 November 2012
Written by Michael Larabel
Page 1 of 4 - 37 Comments

This week NVIDIA began advertising their new "R310" Linux graphics driver that "delivers [a] massive performance boost to Linux gaming" as a result of Valve releasing their Steam Linux Beta. The NVIDIA 310.xx Linux graphics driver not only improves the performance for Valve's Source Engine games, but many Linux OpenGL games. In this article are benchmarks from three graphics cards to highlight the optimizations.

NVIDIA's 310 Linux driver beta actually came last month with the performance enhancements and multi-threaded OpenGL support, but it wasn't until Tuesday when the Valve beta got underway that NVIDIA issued the press release. Last month I did some early NVIDIA 310 Linux benchmarks and of the threaded OpenGL support. The 310 driver was faster than earlier series, but the experimental threaded OpenGL support wasn't always delivering better results.

In this article are benchmarks comparing the NVIDIA Linux 304 and 310 series in their default modes (without the experimental threaded GL option) for a variety of Linux OpenGL games. While I am part of the early Valve Linux beta, Valve has requested that results not be published at this time until the more open beta begins and they have worked out any early problems. Stay tuned for Valve Linux benchmark results as soon as I am permitted to share the data.

Aside from the OpenGL threaded optimizations, some of the other performance-enhancing work done by NVIDIA's Linux engineers include enhancements that target running OpenGL applications while having an OpenGL compositing manager such as Compiz with Unity, extending the OpenGL shader disk cache to load faster, and optimizing FBO (Frame-Buffer Object) and VBO (Vertex Buffer Object) paths.

The graphics cards used in this article were a NVIDIA GeForce 9800GT, GeForce GTX 460, and GeForce GTX 680 to represent a spectrum of NVIDIA GPU families. The NVIDIA 304.43 Linux driver was compared to the NVIDIA 310.14 "R310" beta Linux driver. All testing was handled in a fully automated and reproducible manner using the open-source Phoronix Test Suite software.

<< Previous Page
1
Latest Linux Hardware Reviews
  1. NVIDIA GeForce GTX 970 Offers Great Linux Performance
  2. CompuLab Intense-PC2: An Excellent, Fanless, Mini PC Powered By Intel's i7 Haswell
  3. From The Atom 330 To Haswell ULT: Intel Linux Performance Benchmarks
  4. AMD Radeon R9 285 Tonga Performance On Linux
Latest Linux Articles
  1. 6-Way Ubuntu 14.10 Linux Desktop Benchmarks
  2. Ubuntu 14.10 XMir System Compositor Benchmarks
  3. Btrfs RAID HDD Testing On Ubuntu Linux 14.10
  4. Ubuntu 14.10 Linux 32-bit vs. 64-bit Performance
Latest Linux News
  1. GTK+ Lands Experimental Backend For Mir Display Server
  2. Ubuntu 14.10 Officially Released
  3. Mesa 10.4 Might Re-Enable HyperZ For R600g/RadeonSI
  4. Intel GVT-g GPU Virtualization Moves Closer
  5. GTK+ 3.16 To Bring Several New Features
  6. Debian 8.0 Jessie Has Many Multimedia Improvements
  7. What Linux Benchmarks Would You Like To See Next?
  8. Open-Source, Linux Support For Corsair Link Devices Slowly Materializing
  9. Cairo-Dock 3.4 Shows A Lot Of Progress, Works Toward EGL/Wayland Support
  10. Mesa 10.4 Tentatively Planned For Early December
Latest Forum Discussions
  1. Linux hacker compares Solaris kernel code:
  2. Advertisements On Phoronix
  3. HOPE: The Ease Of Python With The Speed Of C++
  4. Updated and Optimized Ubuntu Free Graphics Drivers
  5. Users/Developers Threatening Fork Of Debian GNU/Linux
  6. Ubuntu 16.04 Might Be The Distribution's Last 32-Bit Release
  7. AMD Releases UVD Video Decode Support For R600 GPUs
  8. Proof that strlcpy is un-needed