1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Nexuiz 2.4 Offers Impressive Graphics

Michael Larabel

Published on 1 March 2008
Written by Michael Larabel
Page 2 of 2 - 16 Comments

As Nexuiz 2.3 was released almost a year ago, we decided to fire up this updated version for a few hours to explore the latest work of AlienTrap Software. While many criticize open-source games as looking like something they'd play back in the 80's or early 90's, the developers behind Nexuiz have turned this around and produced great looking graphics for this game that is licensed under the GNU GPL.

Nexuiz 2.4 is certainly playable with a NVIDIA GeForce 8600GT with an AMD Phenom 9500 Quad-Core and 2GB of RAM, but we were surprised to see how much it was able to strain the system once turning on the full graphic capabilities of this game. The frame-rate had remained stead between 20 to 30+ frames per second, but it had dropped as low as low as 12 FPS in some areas.

While this game cannot be compared by any means to id Software's Enemy Territory: Quake Wars, we were much impressed by Nexuiz's graphics as well as the overall game-play for being a free software title. We are engraved so much by this game's graphics capabilities and it pushing the limits of modern-day hardware that we are looking to adopt Nexuiz as part of the Phoronix Test Suite. The developers behind this open-source game have done a truly amazing job. Specifically in Nexuiz 2.4 we appreciate the improved menu system, performance (including network and memory) improvements, and AI bot updates.

Nexuiz 2.4 can be downloaded from the AlienTrap website.

Subscribe for pass4sure and get most recent pass4sure 98-364 tutorials for training. Also register for latest 642-647 dumps in order to successfully pass real 70-294 exam.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. The Power Consumption & Efficiency Of Open-Source GPU Drivers
  2. AMD R600g/RadeonSI Performance On Linux 3.16 With Mesa 10.3-devel
  3. Intel Pentium G3258 On Linux
  4. SilverStone Precision PS10
Latest Linux Articles
  1. Nouveau vs. Radeon vs. Intel Tests On Linux 3.16, Mesa 10.3-devel
  2. KVM Benchmarks On Ubuntu 14.10
  3. X.Org Server 1.16 Officially Released With Terrific Features
  4. Ubuntu With Linux 3.16 Smashes OS X 10.9.4 On The MacBook Air
Latest Linux News
  1. Debian 8.0 Jessie Is Settling For Linux 3.16
  2. Meson: A Next-Gen Build System Showing Promise
  3. Linux 3.16-rc7 Calms Things Down For The Linux 3.16 Kernel
  4. Open-Source AMD Users Report Hawaii GPU Acceleration Is Working
  5. Linus Torvalds On GCC 4.9: Pure & Utter Crap
  6. Cauldron 2014: GCC & LLVM Will Look To Collaborate More
  7. GCC Receives ACM Programming Languages Software Award
  8. KDE 4.14 Beta 3 Released
  9. A New Video Has Us Real Excited About The New UT For Linux
  10. CoreOS Experiences Its First Stable Release
Latest Forum Discussions
  1. ASRock AM1H-ITX: One Of The Best AM1 Mini-ITX Motherboards
  2. Debian + radeonsi
  3. Open-source drivers on ATI R7 260X
  4. Updated and Optimized Ubuntu Free Graphics Drivers
  5. Table test
  6. How To Setup Radeon DPM On Ubuntu Linux
  7. New build, first Linux PC, what could go wrong? ;)
  8. AMD "Hawaii" Open-Source GPU Acceleration Still Not Working Right