Composite Bypass Support Sharply Bumps XMir's Performance
Written by Michael Larabel in Software on 29 August 2013. Page 3 of 4. 40 Comments

Urban Terror and Warsow also see their performance gaps closed by about half thanks to the composite bypass support being implemented.

When running certain Linux OpenGL games full-screen but lower than the native resolution (where the game is then upscaled to the frame-buffer's size), the composite bypass support doesn't seem to work as shown by these results when running Xonotic at 1280 x 1024 on the System76 Gazelle Pro with its nice 1920 x 1080 panel.

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