Last week I published some Windows 10 vs. Ubuntu Linux Radeon benchmarks and Windows vs. Linux NVIDIA Pascal tests. Those results were published by themselves while for this article are the AMD and NVIDIA numbers merged together and normalized to get a look at the relative Windows vs. Linux gaming performance.
With the tests last week we tested Company of Heroes 2, Deus Ex: Mankind Divided, GRID Autosport, Metro Last Light Redux, Middle Earth: Shadow of Mordor, Civilization VI, Tomb Raider, Total War: WARHAMMER, and The Talos Principle, among others.
All the tests happened with a Intel Core i7 7700K, MSI Z270A-PRO motherboard, 2 x 8GB Corsair DDR4-3200MHz memory, Samsung 950 PRO NVMe SSD 256GB. The NVIDIA GPU tests were with a GeForce GTX 1060 and GTX 1080 on the NVIDIA 378.09 driver. The Radeon tests were with a RX 480 and R9 Fury with the Mesa 17.1-dev + Linux 4.10 driver stack.
All of the other test details were covered in the previous two articles. For further analysis, this article is just using some OpenBenchmarking.org magic to easily normalize the merged data-sets to get a better look at the Windows vs. Linux gaming performance. See the earlier articles for those just interested in the raw Windows 10 vs. Linux gaming performance.