Aside from all the WARHAMMER benchmarking being done in the past few days on Phoronix since Feral Interactive released this latest Total War game for Linux, earlier this month the porting company also released another AAA title finally for Linux OpenGL gamers: Deus Ex: Mankind Divided. Here are some fresh benchmarks of that game using the newest Mesa Git code for RadeonSI, the AMDGPU-PRO hybrid driver, and NVIDIA's proprietary driver.
When Feral released Deus Ex: Mankind Divided for Linux at the beginning of November I ran some NVIDIA Linux benchmarks and RadeonSI benchmarks and eventually was able to get AMDGPU-PRO working. Given the recent release of the NVIDIA 375.20 binary driver and all of the progress to the RadeonSI Gallium3D code this month, here are some fresh benchmarks of this demanding Linux game.
The AMD hardware used for testing was the Radeon R9 285, RX 460, RX 480, and R9 Fury. Those AMD cards were tested with both AMDGPU-PRO 16.40 and the open-source stack of Mesa 13.1-devel (as of 23 November!) built against LLVM 4.0 SVN. Then on the NVIDIA side was the 375.20 driver and testing the GTX 1050 Ti, GTX 970, GTX 980, GTX 1050 Ti, GTX 1060, GTX 1070, and GTX 1080. A fun fresh comparison that should especially be interesting not only for the newest Mesa code given the recent RadeonSI commits but also how well RadeonSI vs. AMDGPU-PRO is comparing for this particular game.
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