Even though the Linux port remains to support any multi-threaded functions, we were incredibly surprised with the significant performance boosts demonstrated by this game. We will continue to investigate the Quake 4 v1.1 findings we have encountered today and will continue to deliver additional reports permitting any substantial findings. On top of the possible performance boosts, there are also quite a few of noticeable in-game changes for multi-player and single-player modes. We hope the next Quake 4 Linux patch will address the multi-threaded capabilities.
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