Cedega v5.1 + NVIDIA
Written by Michael Larabel in Linux Gaming on 21 February 2006. Page 3 of 5. Add A Comment

Some of the programs we tested the Cedega compatibility with were the Windows versions of Aquamark 3, 3DMark 2000, 3DMark 01 SE, 3DMark 03, 3DMark 05, 3DMark 06, Soldier of Fortune 2, Counter-Strike: Source, Half-Life 2, Doom 3, Splinter Cell - Pandora Tomorrow, Enemy Territory, and Quake 4. Counter-Strike and Half-Life were both obtained through the Steam client, which had no problems with Cedega. All versions of these games and benchmarks were up to date at the time of publication. A portion of the games had ran flawlessly, however, with some of the newer ones we experienced problems ranging from the executable not being located to unhandled exceptions, which would start the debugger, to game lockups. A complete list of supported games can be found at the TransGaming website. For our testing purposes today, we used Wolfenstein Enemy Territory, Doom 3, and MadOnion 3DMark 2000. With each of these games, they were run at multiple video settings. Enemy Territory and Doom 3 both possess similar Linux ports of its games, so with those benchmarks we were able to also compare its Linux performance. In addition to the Cedega runs as well as the few native Linux benchmarks, we had used Microsoft Windows XP Professional SP2 32-bit on the same system. For the NVIDIA Windows display drivers, we had used v81.98, which were released at the same time as the 1.0-8178 drivers and are most comparable in terms of features and performance.



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