An Interview with Jeryuan Yan

Written by Michael Larabel in Display Drivers on 30 June 2005 at 01:00 PM EDT. Page 1 of 1. Add A Comment.

After we had presented our findings regarding the status of current generation XGI Linux display drivers, in our article entitled The State of XGI Linux Display Drivers, we felt the need to investigate XGI's driver development even further. To answer some of our more challenging questions, we turned directly to XGI. In this exclusive interview, we are questioning Jeryuan Yan, the BD (Business Development) manager, of XGI Technology.

 

Phoronix: Are you able to tell us a bit about yourself and your position at XGI Technology?

Phoronix: Currently XGI is widely criticized when it comes down to the driver quality, with both the Linux and Windows versions, when compared against your competitor's drivers. Do you have anything to say about the quality of your drivers?

Phoronix: At this time, XGI has no support for the Linux 2.6 kernel, do you have any time-frame until the 2.6 kernel will be fully supported?

Phoronix: Looking at all of your Linux driver releases, there appears to be no set pattern as to the time between releases. With the alternative OS world moving so fast why doesn't XGI focus on offering scheduled releases so users who wish to remain up-to-date with their kernel and X Window System don't have to wait long periods of time for the drivers to come about?

Phoronix: Are there any plans in the near future for implementing overclocking support to your Linux drivers, similar to what has been done with the Windows Reactor drivers?

Phoronix: Is there any fully loaded graphical control panel in the works for XGI Linux display drivers, so the user can have full control over all of the video settings?

Phoronix: Earlier this year, XGI had stirred up quite a bit of attention in the open-source community when you had announced that the XGI Linux driver source-code would be released. Still to this date, we have yet to see any code for the 3D acceleration drivers, but merely 2D, are there any plans for making the 3D code entirely available to the public?

Phoronix: Don't you feel that if ALL of the driver code was released to the open-source community, that these drivers would mature faster, thus allowing XGI Linux users to finally experience the full potential of their XGI graphics cards when gaming? Furthermore, your sales would be likely to increase from alternative OS users purchasing your products.

Phoronix: Are you currently working with any Linux distributions for getting XGI drivers bundled with their releases? If so, which distributions are you actively working with?

Phoronix: Thanks for taking the time for doing this, is there anything else you would like to say?

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About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.