Linux Game Publishing Is Still M.I.A.

Written by Michael Larabel in Linux Gaming on 1 December 2010 at 04:09 PM EST. 1 Comment
LINUX GAMING
It's now two months since Linux Game Publishing went offline due to a failure of their only web server and full service has still not been restored. Last week their service was partially restored with the LGP DRM system going back online along with some of their other web-sites, but the main Linux Game Publishing web-site is still down with no update since the 23rd of November.

At the start of October is when their only web server had failed and at the same time their backup system evidently failed as well. They expected to be back online within a few days, but according to their reports, the server housing their web-sites, online store, and Digital Rights Management system for their recent Linux game ports had more troubles. Their consumer-grade Western Digital Serial ATA hard drive powering all of this had died and apparently suffered from firmware corruption, chemical degradation, and file-system damage. Plus there were more "unforeseen issues" reported in the last update on 23 November.

At least their DRM system is back online, but there's no word when TuxGames.com, LinuxGamePublishing.com, and their other still-offline assets will be restored. LGP has not responded to our inquiries as of yet. We're also still wondering whether work is underway on their unannounced titles of games they are porting to Linux.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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