The Witcher 2 Should Now Be Offering Faster Performance

Written by Michael Larabel in Linux Gaming on 11 August 2014 at 04:22 PM EDT. 30 Comments
LINUX GAMING
The Witcher 2 was released for Linux earlier this year but the quality of the initial Linux port was very troubling. Since then, the developers have been working to improve the Linux version of The Witcher 2 ahead of The Witcher 3: Wild Hunt.

A Witcher 2 beta update released in July offered up performance improvements and now another beta released today should bring more in the way of better performance and responsiveness for Linux gamers.

The latest Witcher 2 beta out today has the ability to do threaded GLSL shader compilation on some hardware, optimized drawing of various tasks, reduction in mouse lag, improved reporting of missing OpenGL extensions, and a fix for a full-screen monitor selection regression.

More details on the latest Witcher 2 beta changes can be found via this GitHub page.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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