The Dozens Of Gallium3D Nine Improvements Land In Mesa
The 75 patches for Gallium3D's Nine state tracker improvements (D3D9) have now landed in Mesa Git master ahead of the branching for the next Mesa release at the end of the week.
These many D3D9 state tracker improvements provide many fixes to take care of crashes / hangs / visual problems. Some of the Gallium3D Nine changes now in Git include more debugging information, MSAA quality levels support, implementing of some missing D3D instructions, ProcessVertices support, partial software vertex processing support, mixed vertex processing support, relative addressing support for pixel shader inputs, and many fixes.
Those making use of Gallium3D Nine to provide for a faster gaming experience with patched copies of Wine can find the latest activity via this Git search. These changes will be incorporated into the next Mesa release due out next month.
These many D3D9 state tracker improvements provide many fixes to take care of crashes / hangs / visual problems. Some of the Gallium3D Nine changes now in Git include more debugging information, MSAA quality levels support, implementing of some missing D3D instructions, ProcessVertices support, partial software vertex processing support, mixed vertex processing support, relative addressing support for pixel shader inputs, and many fixes.
Those making use of Gallium3D Nine to provide for a faster gaming experience with patched copies of Wine can find the latest activity via this Git search. These changes will be incorporated into the next Mesa release due out next month.
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