Vulkan 1.3.280 is out today as the newest spec update for this high performance graphics, compute, and video API.
Vulkan News Archives
651 Vulkan open-source and Linux related news articles on Phoronix since 2015.
Vulkan 1.3.279 debuted on Friday with many fixes/clarifications to the specifications plus one new extension.
The Simple DirectMedia Library that is commonly used as an abstraction layer by cross-platform games and other software is now introducing a Vulkan renderer with SDL3.
Vulkan 1.3.278 was published this morning and in addition to the usual documentation corrections/clarifications, there are also two new Vulkan extensions in tow.
Vulkanised 2024 took place this week in Sunnyvale, California as the 6th go at this Vulkan Developer Conference. The slides from this conference are now available for those wishing to learn more about this open industry standard cxompute/graphics API.
Introduced in April 2021 was the initial Vulkan Video support for a new video encode/decode API built around Vulkan. That initial Vulkan Video support was catered to H.264 and H.265 while finally with today's Vulkan 1.3.277 release there is a new extension introduced for AV1 video decoding.
Following this morning's embargo lift on the Vulkan Roadmap 2024 specification, Mesa merge requests were opened by Intel and RADV stakeholders in beginning to implement the new extensions for these Mesa Vulkan drivers and promoting existing extensions to their newly-minted state.
The Khronos Group today announced their Vulkan Roadmap 2024 milestone as a specification for their latest API features and meeting the needs of 2024 graphics processors and other hardware. Vulkan Roadmap 2024 builds upon Vulkan 1.3 and the Vulkan Roadmap 2022 specifications to deliver next-generation capabilities.
Coming out of Saarland University is Vcc, the Vulkan Clang Compiler. Vcc provides an "honest attempt to bring the entire C/C++ language family to Vulkan" as an interesting new compiler.
As what's likely to be the last Vulkan API spec update before Christmas, Vulkan 1.3.274 was released today with the Vulkan Video encode extensions promoted as well as adding some other new extensions as a nice end-of-year gift.
Vulkan 1.3.273 was released today as the latest weekly update to this high performance graphics and compute API.
Vulkan 1.3.272 was published on Friday as the latest routine spec update for this high performance graphics and compute API.
In time for any holiday gaming, Valve has just released VKD3D-Proton 2.11 as its Direct3D 12 on Vulkan implementation that is used by Valve's Steam Play (Proton) for enjoying the latest Windows games on Linux.
Intel's open-source "ANV" Vulkan driver within Mesa has added support for the protected memory feature available with Vulkan 1.1+.
Vulkan 1.3.270 is out this morning as the latest routine spec update for this high performance graphics and compute API. In addition to the usual assortment of minor fixes/clarifications, there is one new extension this time around.
Vulkan 1.3.269 released this morning with new extensions from Arm and NVIDIA.
The newest Blender alpha builds of the past week have enabled Vulkan API support as an experimental option on Windows and Linux.
Vulkan 1.3.267 was published this morning with two new extensions.
Vulkan 1.3.266 was published a few days ago with a handful of fixes and two new extensions. One of those extensions, VK_NV_low_latency2 is quite interesting.
Earlier this year I wrote about Microsoft working on their first Vulkan extension and today it finally debuted within the Vulkan 1.3.264 spec update.
There wasn't any big Vulkan spec update for SIGGRAPH this year but the frequent point releases continue rolling on for this high performance graphics and compute API.
The Vulkan 1.3.262 revision to this industry standard for high performance graphics and compute is now published. There is the usual assortment of minor changes/fixes plus four new extensions, which all happen to be new vendor extensions from Qualcomm.
The consulting firm KDAB that is known for their work on the Qt toolkit has released KDGpu as a new library that is a thin wrapper around the Vulkan API and aims to allow for more productive GPU programming.
Vulkan 1.3.260 is out today with a handful of specification clarifications/fixes as well as two new extensions.
Vulkan 1.3.258 was published today as the newest revision to this high performance graphics and compute API. There's many fixes with the last Vulkan spec update having been in early July but making this release more notable are two new extensions.
Vulkan 1.3.255 was quietly released prior to the weekend and brings with it a new cooperative matrix extension.
The Vulkan API v1.3.254 specification update was published today with just a few fixes/clarifications to the documentation but also two new extensions.
Vulkan 1.3.251 is out today as a rare Sunday morning spec update for this Khronos graphics/compute API.
Vulkan 1.3.250 is out today as the latest routine spec update and brings a handful of spec fixes plus one new extension.
Vulkan 1.3.249 is out today as the latest spec update for this industry-standard high performance graphics and compute API. Notable with Vulkan 1.3.249 is the introduction of VK_KHR_ray_tracing_position_fetch.
Vulkan 1.3.246 has been published with one prominent new extension introduced that was started by Nintendo and worked on by several other hardware/software vendors.
The Vulkan 1.3.245 extension is a small update to this industry-standard graphics/compute API with just a handful of issues resolved but it does introduce one new extension, which is a NVIDIA vendor extension aiming to further enhance Vulkan ray-tracing.
A new version of MoltenVK has been released, the open-source library that maps the Vulkan API atop Apple's Metal API for making use of this industry standard graphics/compute API on modern iOS and macOS devices.
Introduced last week with the Vulkan 1.3.244 spec update was a new extension, VK_KHR_map_memory2, which is seeing fast support from the open-source Intel "ANV" and Mesa Radeon "RADV" drivers as well as NVIDIA's newest Vulkan driver beta.
Taking place last month in the most wonderful city of Munich, The Khronos Group hosted Vulkanised 2023 as their Vulkan Developers' Conference and Meetup. The slides and videos from the event are now available, including talks on Valve's RADV effort and more.
The Vulkan 1.3.242 spec is now available with a handful of clarifications and fixes to the existing text as well as introducing the new VK_NV_low_latency extension.
Vulkan 1.3.241 was published today with a range of fixes and clarifications, cleaning up of the XML schema, and also introducing three new Vulkan extensions.
The Khronos Group with LunarG has now published the Vulkan SDK 1.3.239 release that is the first version of the software development kit with the Vulkan Video extensions now present.
Following the month-long Christmas break, the Vulkan API working group is back to carrying out weekly(-ish) updates to the Vulkan specification. Out this morning is Vulkan 1.3.240 that brings one new extension in addition to a number of clarifications and corrections to the document.
DXVK 2.1 has just been released as this Direct3D 9/10/11 to Vulkan API translation layer that is most notably used by Valve's Steam Play (Proton) for helping to run Windows games with great speed on Linux.
MoltenVK is out with a new release for implementing the Vulkan API atop Apple's Metal API for enjoying this industry-standard graphics/compute API on macOS and iOS.
While there tend to be new Vulkan API specification updates weekly or bi-weekly for most of the year, there was a one month hiatus due to Christmas and other end of year holidays with many of the corporate developers taking time off work. But that is now over and out today is Vulkan 1.3.239 as the first update in exactly one month.
Hans-Kristian Arntzen of notoriety for being with Valve's Linux team and leading the work on VKD3D-Proton has been experimenting with the Vulkan Video API initially for his personal Vulkan renderer, Granite.
While this week saw the ratification of the Vulkan Video 1.0 extensions in stable form after being out as provisional extensions since early 2021, one of the sad aspects of it is still lacking support for the popular royalty-free VP9 and AV1 codecs. Fortunately, at least, it's been re-affirmed for VP9/AV1 support in 2023.
In early 2021 the Vulkan Video extensions were published in beta/provisional form as a new industry-standard video encode/decode API with the context of Vulkan. As a nice Christmas gift this week from The Khronos Group, the extensions have been finalized as Vulkan Video 1.0 and are now deemed ready for production use.
Ahead of the holidays there is a new Vulkan API spec update from The Khronos Group.
The Khronos Group announced the release of Vulkan 1.3.235 as the latest routine spec update to this high performance graphics and compute API.
There has long been plans for supporting the Vulkan API with the Blender 3D modelling open-source software but there has been a lack of developers working on it. Fortunately, things are starting to (slowly) come together on Vulkan enablement for Blender.
Vulkan 1.3.233 is out as the latest weekly spec update to this high performance graphics and compute API. With Vulkan 1.3.233 comes three new NVIDIA-developed vendor extensions.
VKD3D-Proton 2.7 has finally been released as the first tagged release of this Direct3D 12 atop Vulkan API implementation used by Valve's Steam Play (Proton) for enjoying an increasing number of D3D12 Windows games on Linux.
651 Vulkan news articles published on Phoronix.