Quote:
Originally Posted by TechMage89
From my reading of the ATI driver release notes, apparently only the Windows driver has the OpenGL 3.0 extensions. The Linux driver release notes make no mention of them.
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The difference between 8.9 and 8.10 glxinfo Output
Quote:
@@ -24,24 +24,26 @@
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 3850
-OpenGL version string: 2.1.7979 Release
+OpenGL version string: 2.1.8087 Release
OpenGL extensions:
GL_AMDX_vertex_shader_tessellator, GL_AMD_performance_monitor,
- GL_AMD_texture_texture4, GL_ARB_depth_texture, GL_ARB_draw_buffers,
- GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_multisample,
- GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
+ GL_AMD_texture_texture4, GL_ARB_color_buffer_float, GL_ARB_depth_texture,
+ GL_ARB_draw_buffers, GL_ARB_draw_instanced, GL_ARB_fragment_program,
+ GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
+ GL_ARB_instanced_arrays, GL_ARB_multisample, GL_ARB_multitexture,
+ GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
- GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
- GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
- GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
- GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
- GL_ARB_texture_env_dot3, GL_ARB_texture_float,
- GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
- GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
- GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
- GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap,
- GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil,
- GL_ATI_shader_texture_lod, GL_ATI_texture_compression_3dc,
+ GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, GL_ARB_shadow,
+ GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
+ GL_ARB_texture_compression, GL_ARB_texture_cube_map,
+ GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
+ GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
+ GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat,
+ GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
+ GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
+ GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
+ GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
+ GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
@@ -49,11 +51,12 @@
GL_EXT_depth_buffer_float, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
- GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
+ GL_EXT_gpu_shader4, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
+ GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
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Note: The openGL version from ATI is on both Systems Windows and Linux the same so if ATI Support OGL3 on windows they Provide also Support for Linux.
Last edited by Nille; 10-24-2008 at 09:54 PM.
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