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Those Digging Into Steam On Linux Make More Progress

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  • Those Digging Into Steam On Linux Make More Progress

    Phoronix: Those Digging Into Steam On Linux Make More Progress

    If you're not already aware, Valve's Steam client and Source Engine are coming to Linux. It's something we have been talking about for weeks now along with those in the Phoronix community via our forums and IRC. If you're not up-to-date on our coverage, read Investigating The Steam Linux Client Continues and Here's The First Screenshot Of The Linux Steam Client. However, if you are up to speed, here is the newest screenshot exhibiting the latest progress to the Steam Linux client...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    "the Linux gaming scene"

    If only it existed.

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    • #3
      Originally posted by birdie View Post
      "the Linux gaming scene"

      If only it existed.
      Pay what you want. Support charity. Get awesome games.

      Comment


      • #4
        Originally posted by birdie View Post
        "the Linux gaming scene"

        If only it existed.
        Good things come to those who wait

        In the well known presentation series "Why desktop Linux sucks" and more recently "Why desktop Linux still sucks", the presenter talked about small steps to make gaming on Linux a reality, so in the far future we migth get an AAA-title. What is happening now is that those steps are being skipped for major business right away.

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        • #5
          All this fuss about a native linux steam client is pretty much uninteresting. Once we have something about a OpenGL backend for the Source engine... well, then it gets interesting. However I presume we're still years away from that.

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          • #6
            Originally posted by LiquidAcid View Post
            All this fuss about a native linux steam client is pretty much uninteresting. Once we have something about a OpenGL backend for the Source engine... well, then it gets interesting. However I presume we're still years away from that.
            You mean you haven't yet heard about Steam and Source for Mac and how it's coming in 1 or 2 months time? Care to guess which 3D graphics API OS-X uses?

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            • #7
              Originally posted by LiquidAcid View Post
              All this fuss about a native linux steam client is pretty much uninteresting. Once we have something about a OpenGL backend for the Source engine... well, then it gets interesting. However I presume we're still years away from that.
              You do realise we already have that, right? It kinda comes as a prerequisite to supporting OS X, which will presumably be officially out within the next 2 months or so (currently in closed beta).

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              • #8
                The plan is to officially launch Steam & Source Engine & Games for Mac in the next week, not 1-2 months.

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                • #9
                  Originally posted by d2kx View Post
                  The plan is to officially launch Steam & Source Engine & Games for Mac in the next week, not 1-2 months.
                  I guess that could happen or...

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                  • #10
                    Originally posted by d2kx View Post
                    The plan is to officially launch Steam & Source Engine & Games for Mac in the next week, not 1-2 months.
                    My guess is that they've already had it for months and once it was working properly they made the OSX announcement.

                    On a side note; Postal 3 is also in the works. It should be full of lol's
                    Quote from wiki:

                    "A new concept of weapon is a test lab monkey which will react to a laser pointed by the Postal Dude."

                    "... there will be "special vehicles" in the game such as Segways."

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