The characters and buildings in the game Heroes of Newerth don't display when using the git drm-radeon-testing kernel, git xorg (including mesa etc) and r600g. Everything else like the special effects and map draw fine. Could this be fixed near Monday December 13 2010 when HON 2.0 comes out?
The gallium driver definitely is more stable (no crashes) with todays pull than the old non-gallium driver.
The gallium driver definitely is more stable (no crashes) with todays pull than the old non-gallium driver.
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